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Gaming machine having improved audio control architecture

  • US 8,313,374 B2
  • Filed: 02/14/2003
  • Issued: 11/20/2012
  • Est. Priority Date: 02/14/2003
  • Status: Active Grant
First Claim
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1. A gaming machine, comprising:

  • a main control module including a main processor for randomly selecting one of a plurality of outcomes in a wagering game in response to a wager amount, said main control module producing a high-level instruction that controls an audio output from said gaming machine;

    an audio control module separate and distinct from said main control module, said audio control module including an audio processor and a memory device for storing audio data sets for said gaming machine, said audio control module receiving said high-level instruction from said main control module, and wherein in response to receipt of said high-level instruction, said audio processor accessing a certain audio data set and processing said certain audio data set to develop output audio signals, including spatial development of said output audio signals; and

    an audio speaker system for broadcasting said audio output corresponding to said output audio signals received from said audio control module;

    wherein said audio processor develops all output audio signals for said gaming machine; and

    wherein said audio processor, by use of said spatial development, controls and directs audio energy from said audio output to a specific location at a front of said gaming machine for creating a desired audio effect for a player of said gaming machine.

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