Method and apparatus for providing an advantage to a player in a bonus game
First Claim
1. A gaming apparatus comprising:
- a display device;
an input device;
a processor; and
a memory device which stores a plurality of instructions, which when executed by the processor, cause the processor to operate with the display device and the input device to;
(a) enable a player to place a wager on a play of a primary game;
(b) display said play of the primary game;
(c) determine a primary game outcome for said play of the primary game and provide to the player any awards associated with the determined primary game outcome;
(d) enable the player to purchase at least one advantage associated with a bonus game, regardless of whether a bonus game triggering event occurs, said bonus game having an average expected payout;
(e) determine whether the bonus game triggering event occurs; and
(f) if the bonus game triggering event occurs;
(i) if the player purchased said at least one advantage;
(A) enable the player to choose whether to employ said at least one purchased advantage in the bonus game;
(B) if the player chooses to employ said at least one purchased advantage in the bonus game, display at least one play of the bonus game with said at least one purchased advantage; and
(C) if the player chooses not to employ said at least one purchased advantage in the bonus game, display at least one play of the bonus game without said at least one advantage; and
(ii) if the player did not purchase said at least one advantage, display at least one play of the bonus game without said at least one advantage, wherein the average expected payout of the at least one play of the bonus game with the at least one purchased advantage is greater than the average expected payout of the bonus game without said at least one advantage.
2 Assignments
0 Petitions
Accused Products
Abstract
A gaming method includes receiving a wager from a player, displaying an image representative of a primary game, determining if a bonus event trigger has occurred, displaying an image representative of a bonus game, the bonus game including a representation associated with the player and a representation associated with an opponent, the representations each having at least one attribute associated with the bonus game, if the bonus event trigger occurs, and determining a payout associated with an outcome of the bonus game. The method also includes offering the player at least one advantage option, the at least one advantage option affecting at least one of the at least one attribute of the representation associated with the player and the at least one attribute of the representation associated with the opponent. A gaming machines and system may be provided to carry out such a method.
249 Citations
4 Claims
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1. A gaming apparatus comprising:
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a display device; an input device; a processor; and a memory device which stores a plurality of instructions, which when executed by the processor, cause the processor to operate with the display device and the input device to; (a) enable a player to place a wager on a play of a primary game; (b) display said play of the primary game; (c) determine a primary game outcome for said play of the primary game and provide to the player any awards associated with the determined primary game outcome; (d) enable the player to purchase at least one advantage associated with a bonus game, regardless of whether a bonus game triggering event occurs, said bonus game having an average expected payout; (e) determine whether the bonus game triggering event occurs; and (f) if the bonus game triggering event occurs; (i) if the player purchased said at least one advantage; (A) enable the player to choose whether to employ said at least one purchased advantage in the bonus game; (B) if the player chooses to employ said at least one purchased advantage in the bonus game, display at least one play of the bonus game with said at least one purchased advantage; and (C) if the player chooses not to employ said at least one purchased advantage in the bonus game, display at least one play of the bonus game without said at least one advantage; and (ii) if the player did not purchase said at least one advantage, display at least one play of the bonus game without said at least one advantage, wherein the average expected payout of the at least one play of the bonus game with the at least one purchased advantage is greater than the average expected payout of the bonus game without said at least one advantage.
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2. A method of operating a gaming apparatus, said method comprising:
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(a) enabling a player to place a wager on a play of a primary game; (b) displaying said play of the primary game; (c) determining a primary game outcome for said play of the primary game and providing to the player any awards associated with the determined primary game outcome; (d) enabling the player to purchase at least one advantage associated with a bonus game, regardless of whether a bonus game triggering event occurs, said bonus game having an average expected payout; (e) determining whether the bonus game triggering event occurs; and (f) if the bonus game triggering event occurs; (i) if the player purchased said at least one advantage; (A) enabling the player to choose whether to employ said at least one purchased advantage in the bonus game; (B) if the player chooses to employ said at least one purchased advantage in the bonus game, displaying at least one play of the bonus game with said at least one purchased advantage; and (C) if the player chooses not to employ said at least one purchased advantage in the bonus game, displaying at least one play of the bonus game without said at least one purchased advantage; and (ii) if the player did not purchase said at least one advantage, displaying at least one play of the bonus game without said at least one purchased advantage, wherein the average expected payout of the bonus game with the at least one purchased advantage is greater than the average expected payout of the bonus game without any said at least one purchased. - View Dependent Claims (3, 4)
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Specification