Image integration, mapping and linking system and methodology
First Claim
1. An image integration method, performed by a computer system having a processor, for a video game having preexisting images, the method comprising:
- receiving, from a user of the video game, a selection of at least one of a plurality of user-defined images; and
responsive to the selection of the at least one user-defined image, integrating a representation of the selected at least one user-defined image into the video game in real time, the integrating comprising;
analyzing, with the processor, the selected user-defined image to recognize an entity within the selected user-defined image, andin response to recognizing the entity within the selected user-defined image, replacing, with the processor, at least one of the preexisting images of the video game with the selected user-defined image based at least in part on the recognition.
3 Assignments
0 Petitions
Accused Products
Abstract
A video game adapter interface apparatus has a user input device and an associated video display. The user selects a distinguishable visual image representation for association into a video game'"'"'s audiovisual presentation, such as where that user is identified. For example, color, size graphics or shape can be used to distinguish users. In one embodiment a digitized image of each user'"'"'s face is used as the distinguishable representation. Alternatively, the user can create an original image or select one of a predetermined set of visual images as the user'"'"'s identification for use in the video game audiovisual presentation. In a preferred video game embodiment, the video game adapter interface system is coupled to a video game system and a storage card containing User Images. The video game adapter interface system then integrates a selected User Image from the Storage Card into the video game'"'"'s audiovisual presentation, and can also integrate the User Image into the video game play. For non-User Image video game software and for non-video game and audiovisual presentations, an Intercept Adapter Interface Systems permits the integration of User Images into the audiovisual presentation in place of and/or in addition to predefined character images otherwise present in the audiovisual presentation.
118 Citations
50 Claims
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1. An image integration method, performed by a computer system having a processor, for a video game having preexisting images, the method comprising:
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receiving, from a user of the video game, a selection of at least one of a plurality of user-defined images; and responsive to the selection of the at least one user-defined image, integrating a representation of the selected at least one user-defined image into the video game in real time, the integrating comprising; analyzing, with the processor, the selected user-defined image to recognize an entity within the selected user-defined image, and in response to recognizing the entity within the selected user-defined image, replacing, with the processor, at least one of the preexisting images of the video game with the selected user-defined image based at least in part on the recognition. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A system comprising:
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a computing subsystem comprising a processor, memory, a display, and storage for providing video game entertainment software comprised of stored image content and application software executing on the computing subsystem, wherein at least some of the image content comprises preexisting-image content and user-defined image content; wherein the application software executing on the computing subsystem provides for generating a video game display presentation that is comprised of an integrated presentation comprising a plurality of characters interacting within the presentation; wherein the stored image content is representative of digitized data for at least a part of which has an associated identifiable presentation in the video game display presentation; wherein the application software executing on the computing subsystem is responsive to control signals received from an input device to receive a selection of at least one of the plurality of characters as a selected character; and wherein the application software executing on the computing subsystem generates the video game display presentation in real time by; analyzing the display presentation to identify the selected character; and in response to identifying the selected character, replacing at least a portion of the preexisting image content corresponding to the selected character with user-defined image content. - View Dependent Claims (16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26)
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27. A system for generating a video game presentation, the system comprising:
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means for creation of digitized image data for a user representative character image having a first representation; means for creating a mappable link of the respective user representative character image defining its utilization in the video game presentation, wherein the mappable link defines an association of the user representative character image with a software function; and means for providing for generation of a video game display presentation responsive to integration of the respective user representative character image into a video game presentation comprising predefined content for an audiovisual video game presentation, wherein the integration is responsive to selection of the software function, and wherein the means for providing includes means for analyzing the selected user representative character image to identify an entity within the selected image and means for replacing a representation of a game character within the predefined content for the audiovisual video game presentation with the respective user representative character image substantially in real time. - View Dependent Claims (28, 29)
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30. An image integration system comprising:
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a computing subsystem; software configured to generate a video display presentation for a video game responsive to operation of at least one game software function, the video game comprising pre-existing image data; a source of image content stored as at least one image data packet; a representative link configured to map the at least one image data packet to a respective game software function; wherein the software is further configured to generate the video display presentation responsive to the representative link for mapping of the at least one image data packet to the respective game software function; and wherein the software is further configured to generate the video display presentation at least in part by analyzing the at least one image data packet to identify an entity within the at least one image data packet and replacing at least a portion of the preexisting image data corresponding to a character within the video game with the at least one image data packet for a representation within the video display presentation at least substantially in real time, wherein the software comprises computer-executable instructions stored in a memory for execution by a processor of the image integration system. - View Dependent Claims (31, 32, 33)
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34. A non-transitory, tangible computer-readable medium having instructions stored thereon that, if executed by a system having a processor, cause the processor to perform operations, the instructions comprising:
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instructions for providing a plurality of selectable images; instructions for receiving a selection of one of the plurality of selectable images; instructions for analyzing the selected image to recognize an entity within the selected image; and instructions for integrating a representation of the selected one of the plurality of selectable images into a presentation output, wherein the integrating comprises substituting the selected one of the plurality of selectable images for a representation within the presentation output at least substantially in real time based at least in part on the recognition of the entity within the selected image. - View Dependent Claims (35, 36, 37, 38, 39)
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40. A non-transitory tangible computer-readable medium having instructions stored thereon that, if executed by a system having a processor, cause the processor to perform operations, the instructions comprising:
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instructions for creating a mappable link of a user representative character image, wherein the mappable link defines utilization of the user representative character image in a video presentation; instructions for receiving a selection of the user representative character image; instructions for analyzing the selected user representative character image to recognize an entity within the selected image; and instructions for integrating the user representative character image into a video presentation responsive to the mappable link, wherein the instructions for integrating comprise instructions for substituting the user representative character image for a predefined representation within the video presentation at least substantially in real time based at least in part on the recognition of the entity within the selected user representative character image. - View Dependent Claims (41)
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42. A method in a computer system with a processor and memory for integrating an image into a computer generated video display presentation, the method comprising:
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providing by the processor digitized image data utilized to generate a portion of a video display presentation that comprises at least in part a representation within the video display presentation; receiving by the processor a selection from the digitized image data of a selected image for integration; and generating by the processor an integrated video presentation in real time, wherein the integrated video presentation is generated by; analyzing the video display presentation to identify the representation within the video display presentation; in response to identifying the representation, generating a substitute representation, wherein the selected image is utilized in conjunction with the digitized image data to create the substitute representation; and displaying the substitute representation in place of the representation within the video display presentation, wherein at least in part of the selected image is integrated within the video display presentation. - View Dependent Claims (43, 44, 45, 46, 47, 48, 49)
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50. A method in a computer system with a processor and memory of image integration, the method comprising:
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providing a plurality of separate data files, for a respective plurality of distinct selectable scripts to be spoken within a display presentation, representative of digitized data for a voice associated with an associated display of a respective specific character appearing within the display presentation and having a visual representation and an audio representation in the display presentation; receiving by the processor a selection of a selected script from the plurality of distinct selectable scripts, wherein the selected script is associated with a specific character; displaying a visual display of the selected script to be spoken; capturing, recording, digitizing and storing digitized data for a voice speaking the selected script during the display of the selected script; and generating by the processor an integrated display presentation in real time by; analyzing the display presentation to identify the visual representation or the audio representation within the display presentation; and in response to identifying the visual representation or the audio representation within the display presentation, integrating the digitized data for the voice to appear within the display presentation in place of the voice for the respective specific character.
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Specification