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System, method, and article of manufacture for multi-player gaming from an off-site location

  • US 8,317,616 B2
  • Filed: 05/26/2005
  • Issued: 11/27/2012
  • Est. Priority Date: 10/13/2000
  • Status: Expired due to Fees
First Claim
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1. A gaming method, comprising:

  • receiving, at a server, from one or more first client terminals before a game play has begun, at least one purchase request, said at least one purchase request identifying a wager for a player of one or more multi-player games, wherein said one or more multi-player games are games in which two or more players participate;

    determining, at said server, a game result of said wager for each player in said multi-player game before a game play has begun for any of said players in said multi-player game;

    storing, at the server, the game result of said wager for said player in a database before the game play has begun;

    receiving, at the server, from a second client terminal during the game play, a request to reveal the game result of said wager for said player; and

    sending, from the server, the game result of said wager for said player to the second client terminal.

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