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Villagers in a virtual world with upgrading via codes

  • US 8,323,068 B2
  • Filed: 04/21/2011
  • Issued: 12/04/2012
  • Est. Priority Date: 04/23/2010
  • Status: Active Grant
First Claim
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1. A method of interacting with characters in a virtual world, comprising:

  • receiving a code by a server computer system over a network connection from a user;

    responsive to receiving said code, registering a first virtual character of a first type by the server computer system, and providing a virtual representation of the first character directed to the user over the network connection;

    allowing interaction with the virtual representation of the first character by the user, said interacting including at least changing at least one item that is worn by the first character and carrying out at least one virtual task;

    initially assigning a level to the first character as being a first level, where said level represents a level of skill of the first character in carrying out said at least one virtual task;

    receiving a second code by the server computer system over the network connection from the user;

    analyzing the second code by the server computer system to determine if the second code represents a second character of said first type; and

    if the second code represents that said second character is of said first type, then the server computer system increases said level of the first character to a second level based on said entering said second code, where said second level has additional capabilities in carrying out said at least one virtual task as compared with said first level, and if the second code represents that said second character is not of said first type, then the server computer system registers said second virtual character of a second type to the user and provides a virtual representation of the second character to the user over the network connection.

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