Scan based configuration control in a gaming environment
First Claim
1. A gaming device in a gaming network, comprising:
- a master gaming controller;
memory;
a first display;
at least one interface for communicating with at least one other device in the gaming network; and
the master gaming controller of the gaming device being operable to;
control a wager-based game played at the gaming device,detect a presence of a gaming component authentication ticket,receive an input for changing an operating mode of the gaming device to an authentication mode of operation and change the operating mode of the gaming device to the authentication mode of operation in response to the input,read authentication information stored on the gaming component authentication ticket, the authentication information including an identification of an algorithm to perform a first authentication test and parameters to use as input for the algorithm,perform, using at least a portion of the authentication information, the first authentication test on a first selected component of a plurality of components located within a housing of the gaming device in order to test whether the first selected component is authentic,generate, in response to the first authentication test, authentication output data relating to the first selected component, andprovide the authentication output data to an external entity.
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Accused Products
Abstract
Techniques are disclosed for facilitating configuration of a gaming machine, and for facilitating authentication testing of selected components of a gaming machine. In at least one embodiment, configuration of the gaming machine may be effected via the use of a gaming machine configuration device. When the presence of a gaming machine configuration device is detected, configuration indicia stored on the configuration device may be accessed and used to determine at least one configuration parameter relating to configuration of the gaming machine. Configuration or reconfiguration of the gaming machine may then be implemented using the at least one configuration parameter. In at least one embodiment, authentication of the gaming machine component may be effected via the use of a gaming machine authentication device. When the presence of a gaming machine authentication device is detected, authentication information stored on the authentication device may be accessed and used to generate authentication output data relating to the component being authenticated. The authentication output data may then be provided to an external entity for verifying the results of the authentication test.
84 Citations
29 Claims
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1. A gaming device in a gaming network, comprising:
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a master gaming controller; memory; a first display; at least one interface for communicating with at least one other device in the gaming network; and the master gaming controller of the gaming device being operable to; control a wager-based game played at the gaming device, detect a presence of a gaming component authentication ticket, receive an input for changing an operating mode of the gaming device to an authentication mode of operation and change the operating mode of the gaming device to the authentication mode of operation in response to the input, read authentication information stored on the gaming component authentication ticket, the authentication information including an identification of an algorithm to perform a first authentication test and parameters to use as input for the algorithm, perform, using at least a portion of the authentication information, the first authentication test on a first selected component of a plurality of components located within a housing of the gaming device in order to test whether the first selected component is authentic, generate, in response to the first authentication test, authentication output data relating to the first selected component, and provide the authentication output data to an external entity. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21)
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22. A gaming machine comprising:
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at least one processor; at least one interface; at least one display; memory; and the at least one processor of the gaming machine being operable to; detect a presence of a first instrument comprising authentication information, receive an input for changing an operating mode of the gaming machine to an authentication mode of operation and change the operating mode of the gaming machine to the authentication mode of operation in response to the input, read authentication information stored at the first instrument, the authentication information including an identification of an algorithm to perform a first authentication test and parameters to use as input for the algorithm, determine whether the authentication information is valid; perform, in response to the determination that the authentication information is valid, a first authentication test on a first selected component of a plurality of components located within a housing of the gaming machine using at least a portion of the authentication information in order to test whether the first selected component is authentic, generate, in response to performing the first authentication test, authentication output data relating to the first selected component, and provide the authentication output data to an external entity. - View Dependent Claims (23, 24, 25, 26, 27, 28)
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29. A gaming machine comprising:
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at least one processor; memory; a display; the at least one processor configured to; control a wager-based game played on the gaming machine, detect a presence of a first instrument comprising authentication information, receiving an input for changing an operating mode of the gaming machine to an authentication mode of operation and changing the operating mode of the gaming machine to the authentication mode of operation in response to the input, read authentication information stored at the first instrument, the authentication information including an identification of an algorithm to perform a first authentication test and parameters to use as input for the algorithm; perform the first authentication test, according to an algorithm identified by the authentication information, on a first selected component of a plurality of components located within a housing of the gaming machine using at least a portion of the authentication information to test whether the first selected component is authentic, generate, in response to performing the first authentication test, authentication output data relating to the first selected component, provide the authentication output data to an external entity, and receive, from the external entity, an outcome indicating whether the first selected component is authentic based on the authentication output data.
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Specification