Hand-held game apparatus and game program
First Claim
Patent Images
1. A hand-held game apparatus comprising:
- a first display section anda second display section which are located near each other;
a game image generation section which generates game images representing the same game map viewed from the same direction, that include a broad-range game image representing a relatively broad range in the game map and a narrow-range game image representing a relatively narrow range in the game map;
a display control section which displays the broad-range game image on the first display section and displays the narrow-range game image on the second display section;
a coordinate detection section which detects coordinates on at least either one of the first display section or the second display section;
a manipulation detection section which detects either one or both of a moving amount and a moving direction of the coordinates from the coordinates; and
an image control section which controls at least either one of the broad-range game image or the narrow-range game image based on said either one or both of the moving amount and the moving direction.
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Abstract
A hand-held game apparatus and game program allow a user to play a game while going back and forth between a narrow-range map and a broad-range map-game. The player can manipulate a touch panel mounted on a display for displaying the broad-range map. If the player manipulates the touch panel to point to a coordinate position on the broad-range map, thus designating coordinates for a narrow-range map to display, an image of the narrow-range map, which is changed as desired, is displayed. If the player indicates a moving direction on the broad-range map to designate a scroll direction, the displayed broad-range map is moved (scrolled).
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Citations
22 Claims
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1. A hand-held game apparatus comprising:
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a first display section and a second display section which are located near each other; a game image generation section which generates game images representing the same game map viewed from the same direction, that include a broad-range game image representing a relatively broad range in the game map and a narrow-range game image representing a relatively narrow range in the game map; a display control section which displays the broad-range game image on the first display section and displays the narrow-range game image on the second display section; a coordinate detection section which detects coordinates on at least either one of the first display section or the second display section; a manipulation detection section which detects either one or both of a moving amount and a moving direction of the coordinates from the coordinates; and an image control section which controls at least either one of the broad-range game image or the narrow-range game image based on said either one or both of the moving amount and the moving direction. - View Dependent Claims (2, 3, 4, 5)
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6. A hand-held game apparatus comprising:
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a first display section and a second display section which are located near each other; a game image generation section which generates game images, representing the same game map viewed from the same direction, that include a broad-range game image representing a relatively broad range in the game map and a narrow-range game image representing a relatively narrow range in the game map; a display control section which displays the broad-range game image on the first display section and displays the narrow-range game image on the second display section; a coordinate detection section which detects coordinates on at least either one of the first display second or the section display section; a manipulation detection section which detects either one or both of a moving amount and a moving direction of the coordinates;
from the coordinates; andan image control section which controls at least either one of the broad-range game image or the narrow-range game image based on said either one or both of the moving amount and the moving direction to thereby control the first display section to display as a first game picture the broad-range game image data and controls the second display section to display as a second game picture the narrow-range game image. - View Dependent Claims (7, 8, 9, 10)
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11. A non-transitory storage medium storing a game program for use with a hand-held game apparatus comprising:
- a first display section and a second display section which are located near each other;
the game program comprising instructions causing the computer to execute; generating game images representing the same game map viewed from the same direction, that include a broad-range game image representing a relatively broad range in the game map and a narrow-range game image representing a relatively narrow range in the game map; displaying the broad-range game image on the first display section; displaying the narrow-range game image on the second display section; detecting coordinates on at least either one of the first display section or the second display section; detecting either one or both of a moving amount and a moving direction of the coordinates from the coordinates, and controlling at least one of the broad-range map or the narrow-range map based on said either one or both of the moving amount and the moving direction. - View Dependent Claims (12, 13, 14)
- a first display section and a second display section which are located near each other;
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15. A non-transitory storage medium storing a game program for use with a hand-held game apparatus comprising:
- a first display section and a second display section which are located near each other,
the game program comprising instructions causing a computer to execute; generating game images representing the same game map viewed from the same direction, that include a broad-range game image representing a relatively broad range in the game map and a narrow-range game image representing a relatively narrow range in the game map; displaying the broad-range game image on the first display section and displaying the narrow-range game image on the second display section; detecting coordinates on at least either one of the first display section and the second display section; manipulation detection which at least detects either one or both of a moving amount and a moving direction of the coordinates from the coordinates; and controlling at least either one of the broad-range game image or the narrow-range game image based on either one or both of the moving amount and the moving direction. - View Dependent Claims (16, 17, 18)
- a first display section and a second display section which are located near each other,
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19. A method of selectively displaying game information, comprising:
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(a) displaying a first range of game images in a first display area, at least the first display area being touch sensitive; (b) displaying a second range of game images in a second display area near the first display area, said second range of game images being a smaller subset of the first range of game images, said first and second ranges of game images representing the same game map viewed from the same direction; (c) sensing touch input coordinates to at least one of the first display area and the second display area to designate at least a moving direction and a moving amount of the coordinates from the coordinates; and (d) selectively controlling the display of at least one of the first display area and the second display area based on at least one of the moving amount and the moving direction. - View Dependent Claims (20, 21, 22)
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Specification