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Game system, game management program, and game management method for game system

  • US 8,323,110 B2
  • Filed: 12/16/2008
  • Issued: 12/04/2012
  • Est. Priority Date: 12/17/2007
  • Status: Active Grant
First Claim
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1. A game system comprises a plurality of game terminal devices each having an operation unit operated by a player, a server that exchanges operational information inputted in use of the operation unit by players via a network to advance a game among the plurality of game terminal devices in response to the operational information, and a game evaluation calculation unit that carries out a game evaluation of each player, whereinthe server has;

  • an address storage unit that stores a communication address, obtained from each player, of a communication device owned by each player;

    a game result storage unit that stores a game evaluation of each player;

    a standard condition setting unit that sets a relative standard condition for each player relating to the game evaluation for assigning a right and benefit in relation to a game;

    a monitoring unit that monitors whether or not the game evaluation of each player has crossed over the standard condition;

    a notification unit that separately sends information to a communication device of a player in response to a determination made by the monitoring unit that the game evaluation of the player has crossed over the standard condition, said information being that the player has crossed over the standard condition;

    a processor that schedules tournament games and non-tournament games during the tournament;

    wherein for a first player determined to have exceeded the standard condition, the processor enters the first player in a tournament game of said tournament with a second player that also has exceeded the standard condition;

    wherein for a third player determined not to have exceeded the standard condition, the processor enters the third player in a game that is not part of the tournament; and

    wherein for the third player, whom after one or more non-tournament games comes to exceed the standard condition, the processor enters the third player in a tournament game of said tournament with a fourth player that also has exceeded the standard condition.

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