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Gaming system and method for normalizing average expected payouts to players

  • US 8,328,633 B2
  • Filed: 12/22/2011
  • Issued: 12/11/2012
  • Est. Priority Date: 11/05/2009
  • Status: Active Grant
First Claim
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1. A gaming system comprising:

  • at least one processor,at least one input device,at least one display device, andat least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to;

    (a) enable a player to place one of a plurality of different wager amounts on a play a base game, each different wager amount associated with one of a plurality of wager levels, each wager level associated with a different one of a plurality of different bonus games, each of the bonus games having a probability of being selected and a plurality of the bonus games each having a different average expected payout;

    (b) modify the probability of being selected of the bonus game associated with the wager level associated with the placed wager amount;

    (c) determine if a bonus game triggering event occurs;

    (d) if the bonus game triggering event does not occur, repeat (a) to (d) until the bonus game triggering event occurs; and

    (e) if the bonus game triggering event occurs;

    (i) randomly select one of the bonus games, said random selection based on the then current probabilities associated with each of the bonus games,(ii) randomly determine a bonus game award in association with a play of the selected bonus game, and(iii) display the determined bonus game award to the player.

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