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Gaming system, gaming device and method for displaying multiple concurrent games using dynamic focal points

  • US 8,333,657 B1
  • Filed: 09/26/2011
  • Issued: 12/18/2012
  • Est. Priority Date: 09/26/2011
  • Status: Active Grant
First Claim
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1. A gaming system comprising:

  • a display device;

    at least one input device;

    at least one processor; and

    at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the display device and the at least one input device to;

    (a) at a first point in time and prior to an occurrence of any display reconfiguration event, display a first configuration of a plurality of simultaneously played games, said first configuration including a first game displayed in association with a first portion of a game play area and a second game displayed in association with a second, different portion of the game play area, said first portion of the game play area being greater than the second portion of the game play area;

    (b) at a second, subsequent point in time after the occurrence of a display reconfiguration event associated with the second game, display a second configuration of the plurality of simultaneously played games, said second configuration including the first game displayed in association with the second portion of the game play area and the second game displayed in association with the first portion of the game play area; and

    (c) independent of any displayed configurations of the plurality of simultaneously played games, for each of the simultaneously played games;

    (i) generate an outcome,(ii) display the generated outcome, and(iii) provide the player any award associated with the generated outcome.

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