Methods and apparatus for increasing enjoyment and/or realism in video games by introducing one or more reality TV show features
First Claim
1. A non-transitory computer-readable game medium configured to provide a sports video game in conjunction with a video game machine, the sports video game having associated video game data comprising at least video game rules, one or more video game character parameters, and one or more video game stadium or field parameters, the computer-readable game medium having instructions stored thereon, which when executed by one or more processors of the video game machine, cause the video game machine to perform the steps of:
- loading said video game data stored by the computer-readable game medium into video game machine memory for playing the sports video game, wherein the one or more video game character parameters define respective one or more video game characters, and wherein each of the one or more video game characters are associated with corresponding real-life sports athletes;
loading data associated with a reality television show into the video game machine memory, the real-life athletes being participants in the reality television show; and
enabling a user to control the one or more video game characters during playing of the sports video game using a video game controller connected to the video game machine;
wherein, the reality television show is a martial arts reality television show where the real-life sports athletes live together in a house during a real-life competition, the real-life competition progressing as the reality television show progresses; and
wherein, said data is periodically updated over the Internet as the martial arts reality show progresses through the real-life competition, thereby affecting at least one of said one or more character parameters and/or said one or more video game stadium or field parameters.
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Accused Products
Abstract
Embodiments disclosed herein related to video games, methods, and apparatus for providing a video game including a reality television show feature. The video game can include video game characters who represent real-life athletes in the video game. The real-life athletes can also be part of a real-life reality television show upon which the reality television show feature of the video game is based.
19 Citations
14 Claims
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1. A non-transitory computer-readable game medium configured to provide a sports video game in conjunction with a video game machine, the sports video game having associated video game data comprising at least video game rules, one or more video game character parameters, and one or more video game stadium or field parameters, the computer-readable game medium having instructions stored thereon, which when executed by one or more processors of the video game machine, cause the video game machine to perform the steps of:
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loading said video game data stored by the computer-readable game medium into video game machine memory for playing the sports video game, wherein the one or more video game character parameters define respective one or more video game characters, and wherein each of the one or more video game characters are associated with corresponding real-life sports athletes; loading data associated with a reality television show into the video game machine memory, the real-life athletes being participants in the reality television show; and enabling a user to control the one or more video game characters during playing of the sports video game using a video game controller connected to the video game machine; wherein, the reality television show is a martial arts reality television show where the real-life sports athletes live together in a house during a real-life competition, the real-life competition progressing as the reality television show progresses; and wherein, said data is periodically updated over the Internet as the martial arts reality show progresses through the real-life competition, thereby affecting at least one of said one or more character parameters and/or said one or more video game stadium or field parameters.
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2. A method comprising:
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loading video game data stored by a computer-readable game medium into video game machine memory of a video game machine for playing a sports video game, the video game data comprising at least video game rules, one or more video game character parameters, and one or more video game stadium or field parameters, wherein the one or more video game character parameters define one or more video game characters that are each associated with corresponding real-life sports athletes; loading data associated with a reality television show into the video game machine memory, the real-life athletes being participants in the reality television show; and enabling a user to control the one or more video game characters during playing of the sports video game using a video game controller connected to the video game machine; wherein, the reality television show is a martial arts reality television show where the real-life sports athletes live together in a house during a real-life competition, the real-life competition progressing as the reality television show progresses; and wherein, said data is periodically updated over the Internet as the martial arts reality show progresses through the real-life competition, thereby affecting at least one of said one or more character parameters and/or said one or more video game stadium or field parameters. - View Dependent Claims (3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A video game machine comprising:
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one or more processors; video game machine memory; a video game controller; and a computer-readable game medium configured to provide a sports video game in conjunction with a video game machine, the sports video game having associated video game data comprising at least video game rules and one or more video game character parameters, the computer-readable game medium having instructions stored thereon, which when executed by said one or more processors, causes the video game machine to perform the steps of; loading said video game data stored by the computer-readable game medium into video game machine memory for playing the sports video game, wherein the one or more video game character parameters define respective one or more video game characters, and wherein each of the one or more video game characters are associated with corresponding real-life reality television show participants; loading data associated with a reality television show into the video game machine memory, the real-life reality show participants being participants in the reality television show; and enabling a user to control the one or more video game characters during playing of the sports video game using the video game controller; wherein, the reality television show is a martial arts reality television show where the real-life reality television show participants live together in a house during a real-life competition, the real-life competition progressing as the reality television show progresses; and wherein, said data is periodically updated over the Internet as the martial arts reality show progresses through the real-life competition, thereby affecting at least the one or more character parameters. - View Dependent Claims (13, 14)
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Specification