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Game aim assist

  • US 8,342,926 B2
  • Filed: 09/15/2008
  • Issued: 01/01/2013
  • Est. Priority Date: 07/13/2008
  • Status: Active Grant
First Claim
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1. A method for game aim assist, the method comprising:

  • executing instructions stored in memory, wherein execution of the instructions by a processor;

    generates a game environment viewed from a perspective of a game player, the game environment displayed on a display device and including a defined focus area;

    detects the presence of a plurality of objects in the defined focus area, wherein each of the objects represents an individual target;

    selects an object from the objects detected in the defined focus area, wherein selection is based at least on a distance between each of the objects and the center of the focus area;

    updates the game environment to include a target display, the target display indicating the selected object; and

    automatically adjusts the aim of a game character toward the selected object, wherein user input selecting a different object overrides the automatic aim adjustment and wherein the targeting display is updated to indicate the different object selected by user input.

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