User interface system and method for a gaming machine
First Claim
Patent Images
1. A gaming machine including a gaming presentation, a gaming processor, and an embedded user interface, the embedded user interface comprising:
- a multimedia display screen, wherein the display screen presents web content data to a user via the display screen, wherein the multimedia display screen is separate from the gaming presentation of the gaming machine;
a dictionary component, wherein the dictionary component translates a text data message directed to be displayed to a player upon a display screen into an XML, HTML, or DHTML enhanced player message directed to be displayed to the player upon the display screen by looking up the text data message in a dictionary data file which provides a mapping of possible text data messages to corresponding enhanced player messages; and
an embedded processor that employs an internal operating system and communicates with the gaming processor and two or more servers, and wherein the embedded processor reads an incoming text data message directed to be displayed to the player upon the display screen, calls the dictionary component, and displays the corresponding enhanced player message directed to be displayed to the player upon the display screen on the multimedia display screen, wherein the embedded processor and the two or more servers direct content to the multimedia display screen;
whereby the multimedia display screen increases player excitement by displaying the corresponding web content message to the player so as to provide a richer gaming experience than displaying the incoming text data message to the player.
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Abstract
An embedded additional user interface is equipped with a touch screen and audio device to operate as a user interface (UI) terminal to provide a gaming machine with the capability of executing applications from one or more web servers, and local applications executing in the gaming machine, simultaneously. The UI comprises a touch controlled web-browser rendering information from the local gaming machine, and interconnected web servers, providing the user with game data, local player session data, and back-end casino management data in a single interface.
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Citations
48 Claims
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1. A gaming machine including a gaming presentation, a gaming processor, and an embedded user interface, the embedded user interface comprising:
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a multimedia display screen, wherein the display screen presents web content data to a user via the display screen, wherein the multimedia display screen is separate from the gaming presentation of the gaming machine; a dictionary component, wherein the dictionary component translates a text data message directed to be displayed to a player upon a display screen into an XML, HTML, or DHTML enhanced player message directed to be displayed to the player upon the display screen by looking up the text data message in a dictionary data file which provides a mapping of possible text data messages to corresponding enhanced player messages; and an embedded processor that employs an internal operating system and communicates with the gaming processor and two or more servers, and wherein the embedded processor reads an incoming text data message directed to be displayed to the player upon the display screen, calls the dictionary component, and displays the corresponding enhanced player message directed to be displayed to the player upon the display screen on the multimedia display screen, wherein the embedded processor and the two or more servers direct content to the multimedia display screen; whereby the multimedia display screen increases player excitement by displaying the corresponding web content message to the player so as to provide a richer gaming experience than displaying the incoming text data message to the player. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A gaming machine including a gaming presentation, a gaming processor, and an embedded user interface, the embedded user interface comprising:
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a web content capable display having a plurality of screen regions, each screen region being controllable by data received from a corresponding server within a plurality of servers which are connected via a network, wherein the web content capable display is separate from the gaming presentation of the gaming machine; a network connection capable of receiving data from the plurality of servers via the network; a dictionary component, wherein the dictionary component translates a text data message directed to be displayed to a player upon a display screen into an XML, HTML, or DHTML enhanced player message directed to be displayed to the player upon the display screen by looking up the text data message in a dictionary data file which provides a mapping of possible text data messages to corresponding enhanced player messages; and an embedded processor that executes an internal operating system and communicates data with the gaming processor; wherein the embedded user interface reads an incoming text data messages from two or more of the plurality of servers for the player, calls the dictionary component, and displays the corresponding enhanced player messages to the player on two or more of the plurality of screen regions on the display screen and the two or more servers direct content to each corresponding screen region. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43)
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44. A method for providing an enhanced presentation of information using a gaming machine that includes a gaming presentation, a gaming processor, and an embedded user interface, the method comprising:
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presenting enhanced player messages to a user via a multimedia display screen on the embedded user interface, the multimedia display screen having a plurality of screen regions, wherein the multimedia display screen is separate from the gaming presentation of the gaming machine, and wherein the embedded user interface is connected to two or more servers via a network; executing an internal operating system and communicating data with the gaming processor using an embedded processor on the embedded user interface; reading incoming text data messages directed to be displayed to a player upon a display screen from two or more of a plurality of servers for the player; calling the dictionary component to translate the text data message into XML, HTML, or DHTML enhanced player messages directed to be displayed to the player upon the display screen; and displaying the corresponding enhanced player messages to the player on two or more of the plurality of screen regions on the display screen, wherein each of the two or more servers is associated with a corresponding screen region.
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45. A gaming machine having a gaming presentation and an embedded user interface, the gaming machine comprising:
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a multimedia display screen separate from the gaming presentation, wherein the display screen is in communication with a plurality of servers that are connected via a network; a network connection capable of receiving data from the plurality of servers via the network; a dictionary component, wherein the dictionary component translates a text data message directed to be displayed to a player upon a display screen into an XML, HTML, or DHTML enhanced player message directed to be displayed to the player upon the display screen by looking up the text data message in a dictionary data file which provides a mapping of possible text data messages to corresponding enhanced player messages; and a processor, wherein the processor executes an internal operating system for the multimedia display screen, communicates with the gaming processor, reads an incoming text data messages from two or more of the plurality of servers for the player, calls the dictionary component, and displays the corresponding enhanced player messages to the player on the display screen; whereby the multimedia display screen increases player excitement by displaying the corresponding enhanced player message to the player so as to provide a richer gaming experience than displaying the incoming text data message to the player.
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46. A gaming machine including a gaming presentation, a gaming processor, and an embedded user, the embedded user interface comprising:
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a multimedia display screen having a plurality of screen regions, each screen region being associated with a corresponding server within a plurality of servers which are connected via a network, wherein the web content capable display is separate from the gaming presentation of the gaming machine; a network connection capable of receiving data from the plurality of servers via the network; a dictionary component, wherein the dictionary component translates a text data message directed to be displayed to a player upon a display screen into an XML, HTML, or DHTML enhanced player message directed to be displayed to the player upon the display screen by looking up the text data message in a dictionary data file which provides a mapping of possible text data messages to corresponding enhanced player messages; and an embedded processor that executes an internal operating system and communicates data with the gaming processor; wherein the embedded user interface reads an incoming text data messages from two or more of the plurality of servers for the player, calls the dictionary component, and displays the corresponding enhanced player messages to the player on two or more of the plurality of screen regions on the display screen.
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47. A method executed in an embedded user interface incorporated into a gaming machine, the gaming machine including a gaming presentation and gaming processor, the method comprising:
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presenting enhanced player messages to a user via a multimedia display screen on the embedded user interface, wherein the display screen is separate from the gaming presentation of the gaming machine; providing a network connection capable of receiving data from a plurality of servers via the network; translating a text data message directed to be displayed to a player upon a display screen into XML, HTML, or DHTML enhanced player messages directed to be displayed to the player upon the display screen by looking up the text data message in a dictionary data file which provides a mapping of possible text data messages to corresponding enhanced player messages using a dictionary component, wherein the embedded user interface, reads incoming text data messages from two or more of the plurality of servers for the player and calls the dictionary component for translations; and displaying the corresponding enhanced player messages to the player on the multimedia display screen.
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48. A method executed in an embedded user interface incorporated into a gaming machine, the gaming machine including a gaming presentation and gaming processor, the method comprising:
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presenting enhanced player messages to a user via a multimedia display screen on the embedded user interface, the multimedia display screen having a plurality of screen regions, wherein the display screen is separate from the gaming presentation of the gaming machine; providing a network connection capable of receiving data from a plurality of servers via the network; translating a text data message directed to be displayed to a player upon a display screen into XML, HTML, or DHTML enhanced player messages directed to be displayed to the player upon the display screen by looking up the text data message in a dictionary data file which provides a mapping of possible text data messages to corresponding enhanced player messages using a dictionary component, wherein the embedded user interface reads incoming text data messages from two or more of the plurality of servers for the player and calls the dictionary component for translations; and displaying the corresponding enhanced player messages to the player on two or more of the plurality of screen regions on the multimedia display screen, wherein each of the two or more servers is associated with a corresponding screen region.
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Specification