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Method for implementing a live dealer game

  • US 8,348,763 B2
  • Filed: 07/31/2006
  • Issued: 01/08/2013
  • Est. Priority Date: 07/31/2006
  • Status: Active Grant
First Claim
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1. A method of synchronizing a live dealer game, wherein the live dealer game has a dealer at a gaming table in a live play area that deals cards, wherein the cards have a rank and suit, and wherein at least one remote player participates in the live dealer game through an electronic gaming device in communication with a server, comprising:

  • receiving at the server an indication of the rank and suit of a dealt card, wherein the dealt card was dealt by the dealer during the live dealer game;

    receiving at the server a status signal indicating a status of the dealt card, wherein transmission of the status signal to the server was substantially synchronized with the dealt card being revealed at the gaming table in the live play area; and

    in response to receiving the status signal at the server, transmitting data indicating the rank and suit of the dealt card to the electronic gaming device of the remote player, wherein the data indicating the rank and suit is derived from the received indication of the rank and suit of the dealt card.

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