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System and method for virtual environment preservation based on automated item reduction

  • US 8,352,871 B2
  • Filed: 12/04/2008
  • Issued: 01/08/2013
  • Est. Priority Date: 12/04/2008
  • Status: Expired due to Fees
First Claim
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1. A method implemented in a computer infrastructure having computer executable code tangibly embodied on a computer readable medium, the method comprising:

  • detecting one of a plurality of criteria comprising an absence of a virtual universe (VU) occurrence in a VU within a predetermined time period, a special event in the VU and a change of real world status from a previous real world status, the VU comprising a computer-based simulated environment using three-dimensional graphics, and for users to traverse, inhabit and interact through use of avatars;

    determining a VU asset of a VU resident relevant to the detected one of the plurality of criteria, wherein the VU asset is an object the VU resident owns; and

    performing an automated asset reduction of the VU asset based on the determining,wherein;

    the performing the automated asset reduction comprises;

    an alteration of a graphical characteristic of the VU asset; and

    an archiving of the VU asset in a storage system and a removal of the VU asset from a VU landscape;

    the alteration of the graphical characteristic of the VU asset comprises providing a monochrome representation of the VU asset;

    the VU asset is a composite of primitive objects having a mapped texture, the primitive objects being at least one of a box, a prism, a sphere, a cylinder, a tori, a tube and a ring; and

    the VU asset is included in an inventory of assets owned by the VU resident.

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