Integrating social contact identifiers into wagering games
First Claim
1. A computer-implemented method comprising:
- providing for presentation on a computer display, game play elements of a wagering game, wherein the wagering game is associated with a first player account stored on an account server;
selecting a second player account, from the account server, wherein the second player account is listed in the first player account as a social contact of a player associated with the first player account;
determining a result that causes a social contact identifier of the second player account to be displayed on the computer display, as one of the game play elements of the wagering game;
determining, via at least one of the one or more processors, a reward based on the result that causes the social contact identifier to be displayed, wherein the reward is to be assigned to one of the first player account and the second player account; and
assigning, via at least one of the one or more processors, the reward to any one of the first player account and the second player account.
12 Assignments
0 Petitions
Accused Products
Abstract
Described herein are processes and devices that integrate social contact identifiers into wagering games. One of the devices described is a social contact identifier integrator. The social contact identifier integrator can display one or more elements of a wagering game, such as graphics that are part of, or connected to, the wagering game. A player of the wagering game can have a social network account that has one or more related social network accounts, such as friends or acquaintances. The social contact identifier integrator selects a social contact identifier from one of the related social network accounts and integrates the social contact identifier into the wagering game. The social contact identifier integrator can also determine and assign rewards to the player or to the related social network account whose social contact identifier appeared in the wagering game.
57 Citations
20 Claims
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1. A computer-implemented method comprising:
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providing for presentation on a computer display, game play elements of a wagering game, wherein the wagering game is associated with a first player account stored on an account server; selecting a second player account, from the account server, wherein the second player account is listed in the first player account as a social contact of a player associated with the first player account; determining a result that causes a social contact identifier of the second player account to be displayed on the computer display, as one of the game play elements of the wagering game; determining, via at least one of the one or more processors, a reward based on the result that causes the social contact identifier to be displayed, wherein the reward is to be assigned to one of the first player account and the second player account; and assigning, via at least one of the one or more processors, the reward to any one of the first player account and the second player account. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A system comprising:
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a machine configured to present game play elements for a wagering game wherein the wagering game is associated with a first player account; and a social contact identifier integrator including a social network manager configured to select a social contact identifier of a second player account, wherein the second player account is listed in the first player account as a social contact of the first player account, a wagering game integration controller configured to determine a result that integrates the social contact identifier into the wagering game as one of the game play elements of the wagering game, and a rewards controller configured to assign a reward to any one of the first player account and the second player account based on the result that integrates the social contact identifier into the wagering game as the one of the game play elements. - View Dependent Claims (9, 10, 11, 12, 13, 14, 15)
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16. One or more non-transitory, tangible, machine-readable storage media having instructions stored thereon, which when executed by a set of one or more processors causes the set of one or more processors to perform operations comprising:
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determining, for presentation on a display of a wagering game machine, game play elements of a wagering game, wherein the wagering game is associated with a first player account; selecting a second player account, wherein the second player account is listed in the first player account as a social contact of a player associated with the first player account; determining a result that causes replacement of one of the game play elements of the wagering game with a social contact identifier of the second player account, wherein the social contact identifier represents the one of the game play elements during game play of the wagering game; and assigning a reward to one or more of the first player account and the second player account, wherein the reward is based on the result that causes the replacement of the one of the game play elements of the wagering game with the social contact identifier. - View Dependent Claims (17, 18, 19, 20)
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Specification