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Gaming machines using multiple personalities

  • US 8,360,872 B2
  • Filed: 08/19/2010
  • Issued: 01/29/2013
  • Est. Priority Date: 08/19/2009
  • Status: Expired due to Fees
First Claim
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1. A method comprising:

  • determining player information for a player;

    determining a first game personality for a first gaming machine, the first game personality being a first set of behavior characteristics that is individually configured for the first gaming machine, wherein a second gaming machine is individually configured with a second game personality being a second set of behavior characteristics, and wherein at least one of the first or second set of behavior characteristics is separate from game logic of a first or second game that the first or second gaming machine is offering;

    determining if a solicitation for the first gaming machine is triggered by applying the player information for a player to the first game personality, wherein the solicitation for the first gaming machine is individually determined based on the first set of behavior characteristics for the first gaming machine and a solicitation for the second gaming device is individually determined based on the second set of behavior characteristics for the second gaming machine; and

    causing the solicitation to be performed for the player if the solicitation is triggered.

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