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Method for playing streaming data, electronic device for performing the same and information storage media for storing the same

  • US 8,364,838 B2
  • Filed: 09/30/2008
  • Issued: 01/29/2013
  • Est. Priority Date: 05/20/2008
  • Status: Active Grant
First Claim
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1. A method for playing streaming data, the method being suitable for an electronic device having a buffer memory, the method comprising:

  • downloading a part of a streaming file to the buffer memory for playing, wherein a size of the streaming file is larger than a capacity of the buffer memory;

    downloading another part of the streaming file to the buffer memory; and

    overwriting a played part of the streaming file stored in the buffer memory based on a usage status of the buffer memory;

    wherein the usage status comprises an allowable overwriting position of the buffer memory, a download speed of the streaming file and a data reading position of the buffer memory.

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