Gaming system, gaming device, and method providing an obstacle board slot game
First Claim
1. A gaming system including:
- at least one display device;
at least one input device;
at least one processor; and
at least one memory device storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to;
(a) display a wagering game including;
(i) an object starting area;
(ii) an object ending area configured to receive one or more objects, the object ending area being spaced apart in relation to the object starting area;
(iii) a plurality of obstacles between the object starting area and the object ending area;
(iv) a plurality of designated target areas between the object starting area and the object ending area; and
(v) a plurality of reels each including a plurality of different symbols;
(b) receive a wager from a player;
(c) cause the reels to display a plurality of the symbols;
(d) display at least one object moving from the object starting area to one of the designated target areas or the object ending area along one of a plurality of different object paths through the obstacles;
(e) if one of the objects moves into one of the designated target areas;
(i) determine whether to cause at least one of the reels to move; and
(ii) if the at least one processor determines to cause at least one of the reels to move, cause said reel to move;
(f) determine whether the reels display at least one of a plurality of different predetermined winning combinations of the symbols; and
(g) provide the player an award for any winning combinations of the symbols displayed on the reels.
1 Assignment
0 Petitions
Accused Products
Abstract
A gaming system, gaming device, and method providing an obstacle board slot game. A wagering game including object starting and ending areas spaced apart in relation to one another, a plurality of obstacles and a plurality of designated target areas between the object starting area and the object ending area, and a plurality of reels including a plurality of symbols is displayed. The gaming system receives a wager, causes the reels to display a plurality of the symbols, and displays an object moving from the object starting area to one of the designated target areas and/or the object ending area along one of a plurality of object paths through the obstacles. If the object moves into one of the designated target areas, the gaming system determines whether to cause one of the reels to move and causes one of the reels to move if it so determines.
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Citations
33 Claims
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1. A gaming system including:
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at least one display device; at least one input device; at least one processor; and at least one memory device storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to; (a) display a wagering game including; (i) an object starting area; (ii) an object ending area configured to receive one or more objects, the object ending area being spaced apart in relation to the object starting area; (iii) a plurality of obstacles between the object starting area and the object ending area; (iv) a plurality of designated target areas between the object starting area and the object ending area; and (v) a plurality of reels each including a plurality of different symbols; (b) receive a wager from a player; (c) cause the reels to display a plurality of the symbols; (d) display at least one object moving from the object starting area to one of the designated target areas or the object ending area along one of a plurality of different object paths through the obstacles; (e) if one of the objects moves into one of the designated target areas; (i) determine whether to cause at least one of the reels to move; and (ii) if the at least one processor determines to cause at least one of the reels to move, cause said reel to move; (f) determine whether the reels display at least one of a plurality of different predetermined winning combinations of the symbols; and (g) provide the player an award for any winning combinations of the symbols displayed on the reels. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A method of operating a gaming system, said method including:
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(a) causing at least one processor to execute a plurality of instructions stored in at least one memory device to operate with at least one display device to display a wagering game including; (i) an object starting area; (ii) an object ending area configured to receive one or more objects, the object ending area being spaced apart in relation to the object starting area; (iii) a plurality of obstacles between the object starting area and the object ending area; (iv) a plurality of designated target areas between the object starting area and the object ending area; and (v) a plurality of reels each including a plurality of different symbols; (b) causing the at least one processor to execute the plurality of instructions to operate with at least one input device to receive a wager from a player; (c) causing the at least one processor to execute the plurality of instructions to cause the reels to display a plurality of the symbols; (d) causing the at least one processor to execute the plurality of instructions to operate with the at least one display device to display at least one object moving from the object starting area to one of the designated target areas or the object ending area along one of a plurality of different object paths through the obstacles; (e) if one of the objects moves into one of the designated target areas; (i) causing the at least one processor to execute the plurality of instructions to determine whether to cause at least one of the reels to move; and (ii) if the at least one processor determines to cause at least one of the reels to move, causing the at least one processor to execute the plurality of instructions to cause said reel to move; (f) causing the at least one processor to execute the plurality of instructions to determine whether the reels display at least one of a plurality of different predetermined winning combinations of the symbols; and (g) causing the at least one processor to execute the plurality of instructions to cause the player to be provided with an award for any winning combinations of the symbols displayed on the reels. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23)
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24. A non-transitory computer readable medium including a plurality of instructions which, when executed by at least one processor, cause the at least one processor to:
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(a) cause at least one display device to display a wagering game including; (i) an object starting area; (ii) an object ending area configured to receive one or more objects, the object ending area being spaced apart in relation to the object starting area; (iii) a plurality of obstacles between the object starting area and the object ending area; (iv) a plurality of designated target areas between the object starting area and the object ending area; and (v) a plurality of reels each including a plurality of different symbols; (b) receive a wager from a player; (c) cause the reels to display a plurality of the symbols; (d) cause the at least one display device to display at least one object moving from the object starting area to one of the designated target areas or the object ending area along one of a plurality of different object paths through the obstacles; (e) if one of the objects moves into one of the designated target areas; (i) determine whether to cause at least one of the reels to move; (ii) if the at least one processor determines to cause at least one of the reels to move, cause said reel to move; (f) determine whether the reels display at least one of a plurality of different predetermined winning combinations of the symbols; and (g) provide the player an award for any winning combinations of the symbols displayed on the reels. - View Dependent Claims (25, 26, 27, 28, 29, 30, 31, 32, 33)
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Specification