System and method for communicating game information between a portable gaming device and a game controller
First Claim
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1. A system, comprising:
- a game console;
a game controller coupled to the game console through a first interface and configured to generate and process control information, the game controller being further configured to control a gaming application; and
a local hand-held game device coupled to the game console through a second interface and configured to receive, through the game console, control information transmitted by the game controller, the control information including information that controls actions of the gaming application, the control information being generated by the game controller based on user input received at the game controller;
wherein the local hand-held game device is configured to execute, at least in part, the gaming application; and
wherein the local hand-held game device receives from the game controller, via the game console, user input for controlling the gaming application.
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Abstract
A method and system for transmitting game related information from a hand-held gaming device through a game console to a game controller and vice versa. In one aspect, the game related information comprises command information that causes the game controller to respond either by vibrating, rumbling or other action associated with a game being played. In another aspect, the game related information may include controller signals that cause an action at the hand-held device.
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Citations
19 Claims
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1. A system, comprising:
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a game console; a game controller coupled to the game console through a first interface and configured to generate and process control information, the game controller being further configured to control a gaming application; and a local hand-held game device coupled to the game console through a second interface and configured to receive, through the game console, control information transmitted by the game controller, the control information including information that controls actions of the gaming application, the control information being generated by the game controller based on user input received at the game controller; wherein the local hand-held game device is configured to execute, at least in part, the gaming application; and wherein the local hand-held game device receives from the game controller, via the game console, user input for controlling the gaming application. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A system for communicating game information, comprising:
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a game console capable of processing haptic information; a game controller coupled to the game console through a first interface and capable of processing haptic information received from the game console, the game controller being operable to control a gaming application; and a hand-held game device coupled to the game console through a second interface, the hand-held game device being operable to transmit to the game controller, through the game console, haptic information that is generated by a gaming application executing on the hand-held game device. - View Dependent Claims (13, 14, 15, 16)
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17. A method for communicating information in a gaming system, comprising:
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generating a message including haptic control information at a hand held game device, the haptic control information being generated by a gaming application that is being executed by the hand-held gaming device; transmitting the message from the hand-held gaming device to a game console; and transmitting, by the game console, the message to a game controller that is responsive to haptic control information. - View Dependent Claims (18, 19)
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Specification