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Avatar items and animations

  • US 8,384,719 B2
  • Filed: 08/01/2008
  • Issued: 02/26/2013
  • Est. Priority Date: 08/01/2008
  • Status: Active Grant
First Claim
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1. A method for triggering, applying, and maintaining animation accessories for avatars in gaming console environments, comprising:

  • receiving an accessory package with avatar accessories, wherein said avatar accessories comprise a plurality of items that are applicable to an avatar, at least two of the plurality of items having a relationship with one another;

    wherein said avatar is an object corresponding to a user of a gaming console;

    wherein at least one of said plurality of items is configured to be animated when applied to said avatar;

    identifying said avatar as a candidate for having said at least one of said plurality of items applied to said avatar;

    applying said at least one of said plurality of items to said avatar upon a triggering event;

    wherein said plurality of items are configured to be applied to said avatar at least across two distinct game titles;

    wherein said plurality of items are further configured to be applied during an execution of a game; and

    displaying said avatar that has been accessorized with said at least one of said plurality of items.

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