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Monitoring virtual worlds to detect events and determine their type

  • US 8,386,211 B2
  • Filed: 08/15/2008
  • Issued: 02/26/2013
  • Est. Priority Date: 08/15/2008
  • Status: Expired due to Fees
First Claim
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1. A method for detecting an event in a computer simulated virtual world comprising:

  • a processor in communication with a storage device to store population data;

    dividing, by the processor, the virtual world into a plurality of detailed areas, each detailed area associated with one or more participants located within the area, said participants representing living individuals;

    acquiring, by the processor, population density data representing a density of participants, a number of participants within the virtual world, and movement information of the participants for each of the detailed areas;

    for each detailed area calculating, by the processor, a change in population density for each unit of time, wherein the change in population density distinguishes between continuous and non-continuous population movement;

    calculating, by the processor, a quantity of participants entries into each of the detailed areas at a specific time;

    setting, by the processor, a threshold value for the population density;

    setting, by the processor, a threshold value for the change in population density;

    setting, by the processor, a threshold value for the quantity of participants entries;

    detecting, by the processor, an event in at least one of the detailed areas responsive to any one of calculated indexes exceeding its set threshold value, said indexes selected from the group comprising;

    the population density, the change in population density, and the quantity of participants entering each detailed area.

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