UDP broadcast for a user interface in a download and configuration gaming method
First Claim
1. A method for implementing a modified form of User Datagram Protocol (UDP) multicast notification system in a client-server architecture that otherwise allows only client-initiated messages, the method comprising:
- implementing a modified form of User Datagram Protocol (UDP) multicast notification system in a client-server architecture that otherwise allows only client-initiated messages;
receiving a registration message at a server from a client with a client IP address in the registration message, wherein the registration message includes types of notifications desired to be received by the client, and wherein the server is a Download and Configuration Management (DCM) engine for wagering games in a networked gaming system;
adding the client IP address to a registration message database;
receiving a request for a port number from the DCM engine; and
responding to the request for the port number.
4 Assignments
0 Petitions
Accused Products
Abstract
A system and method are disclosed for implementing a modified form of User Datagram Protocol (UDP) multicast notification system in a client-server architecture that otherwise allows only client initiated messages. The method includes: receiving a registration message at a server from a client with a client IP address in the registration message, wherein the registration message includes types of notifications desired to be received by the client, and wherein the server is a Download and Configuration Management (DCM) engine; adding the client IP address to a registration message database; receiving a request for a port number from the DCM engine; and responding to the request for the port number.
10 Citations
17 Claims
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1. A method for implementing a modified form of User Datagram Protocol (UDP) multicast notification system in a client-server architecture that otherwise allows only client-initiated messages, the method comprising:
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implementing a modified form of User Datagram Protocol (UDP) multicast notification system in a client-server architecture that otherwise allows only client-initiated messages; receiving a registration message at a server from a client with a client IP address in the registration message, wherein the registration message includes types of notifications desired to be received by the client, and wherein the server is a Download and Configuration Management (DCM) engine for wagering games in a networked gaming system; adding the client IP address to a registration message database; receiving a request for a port number from the DCM engine; and responding to the request for the port number. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A system for implementing a modified form of User Datagram Protocol (UDP) multicast notification system in a client-server architecture that otherwise allows only client-initiated messages, the system comprising:
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a plurality of clients configured in a client-server architecture; and a server including one or more processors executing software instructions that perform the steps of; implementing a modified form of User Datagram Protocol (UDP) multicast notification system in a client-server architecture that otherwise allows only client-initiated messages; receiving a registration message from a client with a client IP address in the registration message, wherein the registration message includes types of notifications desired to be received by the client, and wherein the server is a Download and Configuration Management (DCM) engine for wagering games in a networked gaming system; adding the client IP address to a registration message database; receiving a request for a port number from the DCM engine; and responding to the request for the port number. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. A system for implementing a modified form of User Datagram Protocol (UDP) multicast notification system in a client-server architecture that otherwise allows only client-initiated messages, the system comprising:
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means for implementing a modified form of User Datagram Protocol (UDP) multicast notification system in a client-server architecture that otherwise allows only client-initiated messages; means for receiving a registration message at a server from a client with a client IP address in the registration message, wherein the registration message includes types of notifications desired to be received by the client, and wherein the server is a Download and Configuration Management (DCM) engine for wagering games in a networked gaming system; means for adding the client IP address to a registration message database; means for receiving a request for a port number from the DCM engine; and means for responding to the request for the port number.
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Specification