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Gaming network

  • US 8,392,707 B2
  • Filed: 09/07/2005
  • Issued: 03/05/2013
  • Est. Priority Date: 09/07/2005
  • Status: Expired due to Fees
First Claim
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1. A method of initializing a gaming network, comprising:

  • initializing a host of the gaming network, the gaming network including a plurality of network devices, wherein the host server is a secure key servers that uses multi-part passwords, each of said network devices having a network IP address, a MAC address and at least one device identification code (DID);

    creating a binding association by concatenating for each network device the IP address, MAC address and one or more DID codes to create said binding association unique to each of said network devices;

    mapping said network devices on the network and for each device the binding association;

    storing said mapping in a data structure;

    monitoring changes to any binding association on the gaming network;

    disabling a network device when the binding association of said network device is changed.

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