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Construction of gaming messages with contextual information

  • US 8,393,967 B2
  • Filed: 04/27/2007
  • Issued: 03/12/2013
  • Est. Priority Date: 04/27/2007
  • Status: Active Grant
First Claim
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1. A method comprising:

  • receiving a simple message at a gaming device, the simple message comprising a message identifier and an identifier for a player who sent the simple message;

    a processor in the gaming device using the message identifier and game state information related to an avatar that is displayed in a gaming environment and is associated with the player to select a message from a collection of possible messages that each includes at least one variable and setting a value for a variable within the selected message based on the game state information to construct a contextual message; and

    displaying the contextual message on a display of the gaming device.

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