Gaming system, gaming device, and method providing a card game with payouts based on odds of achieving certain events
First Claim
1. A gaming system comprising:
- at least one display device;
at least one processor; and
at least one memory device which stores a plurality of instructions that, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device to;
(a) for a first play of a card game, said card game associated with an inventory of different cards, said inventory of different cards including a plurality of active cards, and said first-play of the card game causing a plurality of the active cards used in the first play of the card game to become expired cards and causing a plurality of the active cards to remain active;
(i) employ one of a plurality of different paytables for said first play of the card game, each of said paytables including a different payout for a same designated outcome; and
(ii) display the payout for said same designated outcome of the employed paytable; and
(b) for a second subsequent play of the card game, said second play of the card game causing a plurality of the remaining active cards used in the second play of the card game to become expired cards;
(i) employ one of the plurality of the different paytables for said second play of the card game based on each of the remaining active cards for said second play of the card game, and(ii) display the payout for said same designated outcome of the employed paytable.
1 Assignment
0 Petitions
Accused Products
Abstract
A gaming device includes a poker game where two cards are dealt face-up to at least one player and to a dealer. The gaming device enables the player to place an optional wager based on the initially dealt two card hand. A pay out for the optional wager is determined based on the probability that the final player hand will outrank the final dealer hand. The pay out is inversely proportional to the probability that the player will win. Therefore, if the player has a high probability of winning, the associated pay out will be relatively small. Also, if the player has a low probability of winning, the associated pay out will be relatively small. The gaming device enables the player to place multiple wager after each of a plurality of community cards are dealt, where the associated pay out changes according to a revised probability of winning.
113 Citations
35 Claims
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1. A gaming system comprising:
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at least one display device; at least one processor; and at least one memory device which stores a plurality of instructions that, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device to; (a) for a first play of a card game, said card game associated with an inventory of different cards, said inventory of different cards including a plurality of active cards, and said first-play of the card game causing a plurality of the active cards used in the first play of the card game to become expired cards and causing a plurality of the active cards to remain active; (i) employ one of a plurality of different paytables for said first play of the card game, each of said paytables including a different payout for a same designated outcome; and (ii) display the payout for said same designated outcome of the employed paytable; and (b) for a second subsequent play of the card game, said second play of the card game causing a plurality of the remaining active cards used in the second play of the card game to become expired cards; (i) employ one of the plurality of the different paytables for said second play of the card game based on each of the remaining active cards for said second play of the card game, and (ii) display the payout for said same designated outcome of the employed paytable. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 11, 12, 13, 14, 15)
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10. The gaming system of claim, wherein said same designated outcome includes one of:
- (a) the at least one player hand outranking the dealer hand;
(b) the dealer hand outranking the at least one player hand;
(c) the dealer hand including a Blackjack;
(d) the at least one player hand including a Blackjack;
(e) the dealer hand including a predetermined combination of cards;
(f) the at least one player hand including a predetermined combination of cards;
(g) the dealer hand including a predetermined number of cards; and
(h) the at least one player hand including a predetermined number of cards.
- (a) the at least one player hand outranking the dealer hand;
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16. A gaming system comprising:
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at least one input device; at least one display device; at least one processor; and at least one memory device which stores a plurality of instructions that, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to; (a) display a first play of a card game, said card game associated with an inventory of different cards, said inventory of cards including a plurality of active cards, wherein said first play of the card game causes a plurality of the active cards used in the first play of the card game to become expired cards and causes a plurality of the active cards to remain active, and for said first play of the card game; (i) employ one of a plurality of different paytables for said first play of the card game, each of said paytables including a different payout for a same designated outcome; (ii) display the payout for said same designated outcome of the employed paytable; (iii) enable a player to place a wager on said first play of the card game; (iv) determine an outcome for said first play of the card game; and (v) provide to the player any award associated with the determined outcome for said first play of the card game in accordance with the employed paytable; and (b) after the first play of the card game, display a second play of the card game using a plurality of the remaining active cards, and for said second play of the card game; (i) employ a different one of the paytables for said second play of the card game based on each of the remaining active cards for said second play of the card game, (ii) display the payout for said same designated outcome of the employed paytable, (iii) enable the player to place a the wager on said second play of the card game, (iv) determine an outcome for said second play of the card game, (v) provide to the player any award associated with the determined outcome for said second play of the card game in accordance with the employed paytable, and (vi) cause the plurality of the remaining active cards used in the second play of the card game to become expired cards. - View Dependent Claims (17, 18, 19, 20, 21, 22, 23, 24, 25)
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26. A gaming system comprising:
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at least one input device; at least one display device; at least one processor; and at least one memory device which stores a plurality of instructions that, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to; (a) display a first play of a card game, said card game associated with an inventory of different cards, said inventory of cards including a plurality of active cards, wherein said first play of the card game causes a plurality of the active cards used in the first play of the card game to become expired cards and causes a plurality of the active cards to remain active, and for said first play of the card game; (i) employ one of a plurality of different paytables for said first play of the card game, each of said paytables including a different payout for a same designated outcome; (ii) display the payout for said same designated outcome of the employed paytable; (iii) enable each of a plurality of players to place a wager on said first play of the card game; and (iv) for each player who places said wager; (A) determine an outcome for said first play of the card game, and (B) provide to the player any award associated with the determined outcome for said first play of the card game in accordance with the employed paytable; and (b) after the first play of the card game, display a second play of the card game using a plurality of the remaining active cards, and for said second play of the card game; (i) employ a different one of the paytables for said second play of the card game based on each of the remaining active cards for said second play of the card game; (ii) display the payout for said same designated outcome of the employed paytable; (iii) enable each of the plurality of players to place a wager on said second play of the card game; (iv) for each player who places said wager; (A) determine an outcome for said second play of the card game, and (B) provide to the player any award associated with the determined outcome for said second play of the card game in accordance with the employed paytable; and (v) cause the plurality of the remaining active cards used in the second play of the card game to become expired cards. - View Dependent Claims (27, 28, 29, 30, 31, 32, 33, 34, 35)
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Specification