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Gaming machine capable of awarding payout based on the number of games played and playing method thereof

  • US 8,398,478 B2
  • Filed: 05/26/2010
  • Issued: 03/19/2013
  • Est. Priority Date: 06/01/2009
  • Status: Active Grant
First Claim
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1. A gaming machine, comprising:

  • a first input device which is able to receive an operation from outside; and

    a controller programmed to execute;

    (a1) a process to run a base game which is started based on betting and awards a base payout according to a result;

    (a2) a process to count the number of base games having been run;

    (a3) a process to shift to a first state which is more advantageous for a player than the base game, if the result of the base game satisfies a predetermined condition;

    (a4) a process to reset counting of the number of base games if shifting to the first state has been done;

    (a5) a process to shift to a second state which is more advantageous for the player than the base game, if the number of counted base games becomes equal to a first predetermined number;

    (a6) a process to run, after the second state, a skill-requiring game which outputs a result in accordance with an operation input to the first input device;

    (a7) a process to increase or decrease a second predetermined number based on a result of the skill-requiring game;

    (a8) a process to run the base game after the skill-requiring game; and

    (a9) a process to shift to a third state which is more advantageous for the player than the base game, when the number of base games run after the skill-requiring game becomes equal to the second predetermined number of base games after increase or decrease, whereinthe number of base games counted before shift to one of the second state and third state is not shown to a game player.

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