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Systems and methods for integrating graphic animation technologies in fantasy sports contest applications

  • US 8,400,456 B2
  • Filed: 06/19/2012
  • Issued: 03/19/2013
  • Est. Priority Date: 08/30/2002
  • Status: Expired due to Term
First Claim
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1. A method for using user equipment comprising graphics processing equipment to provide a graphic animation, the method comprising:

  • generating the graphic animation using the graphics processing equipment to depict a graphical representation of at least a portion of a real-life play in a sporting event involving real-life athletes;

    playing the graphic animation on a display device;

    allowing a first user to control a first athlete involved in the real-life play using a first input device; and

    allowing a second user to control a second athlete involved in the real-life play using a second input device.

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