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System and method for defining an augmented reality character in computer generated virtual reality using coded stickers

  • US 8,401,343 B2
  • Filed: 03/26/2012
  • Issued: 03/19/2013
  • Est. Priority Date: 03/27/2011
  • Status: Expired due to Fees
First Claim
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1. A system for defining an augmented reality item in a computer game having at least one gamer, said system comprising:

  • a. A portable camera having a wireless transmitter and capable of detecting;

    b. At least one tag comprising a pattern readable by said portable camera and indecipherable wherein the camera forms a digital pattern signal for transmission by said wireless transmitter over a wireless network;

    c. A game server comprising a wireless receiver for receiving said pattern signal over said wireless network;

    d. A computer processor connected to said game server for receiving the digital pattern signal from said game server;

    e. A software program executed by said computer processor for converting the digital pattern signal into an AR image code; and

    ,f. A searchable database connected to the computer processor and containing a plurality of AR image codes corresponding to a plurality of digital pattern signals representing a plurality of AR items;

    g. Wherein the computer processor searches said database for said AR image code stored within the database, locates an AR item corresponding to the AR image code, and transmits an AR item signal to the portable camera wherein it is displayed to said at least one gamer;

    wherein the AR item comprises the placement of at least three tags on a game object and wherein said at least three tags are coded and matched to each other the database of AR items, so that the camera detection of a single tag of the at least three tags results in the game server processing the at least three tags thereby generating the AR item signal to the camera.

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