Input device and game system including the input device
First Claim
Patent Images
1. A music game system, comprising:
- an input device imitating a stringed instrument, the input device being located within an operational space and including a body portion, a neck portion extending from the body portion, a head portion provided to a leading end of the neck portion, and an acceleration device that can detect acceleration of the input device; and
an operation guiding device that (i) instructs operation of the input device to a player by determining a plurality of operation moments of the input device included in a predetermined time period from a current time toward a future time in a piece of music being played in a game, (ii) displays an operation instruction sign corresponding to each of the plurality of determined operation moments and an operation reference sign corresponding to the current time arranged in a layout along a time axis on a game screen, and (iii) produces a relative displacement between the operation reference sign and each operation instruction sign according to progress of time in the piece of music so that a location of each operation instruction sign coincides with a location of the operation reference sign at the moment along the time axis that the respective operation moment of the input device is expected;
wherein the operation guiding device includes a motion guiding device that (i) instructs the player to perform a predetermined motion of the input device by displaying a motion instruction sign corresponding to a moment at which the player should carry out the predetermined motion of the input device, displayed in the layout along the time axis on the game screen, and (iii) produces a relative displacement between the motion instruction sign and the operation reference sign according to the progress of time in the piece of music so that a location of the motion instruction sign coincides with a location of the operation reference sign at the moment along the time axis that the predetermined motion is expected, wherein the predetermined motion defines a motion of the input device detected by the acceleration device between two positions located within the operational space.
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Accused Products
Abstract
An input device is provided which can input operations corresponding to play techniques used in stringed instruments. A guitar controller (10), which comprises a body part (31), a neck part (32) extending from the body part (31) and a head part (33) provided at the front end of the neck part (32), has, in the head part (33), a triaxial acceleration sensor (40) that can detect accelerations.
22 Citations
14 Claims
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1. A music game system, comprising:
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an input device imitating a stringed instrument, the input device being located within an operational space and including a body portion, a neck portion extending from the body portion, a head portion provided to a leading end of the neck portion, and an acceleration device that can detect acceleration of the input device; and an operation guiding device that (i) instructs operation of the input device to a player by determining a plurality of operation moments of the input device included in a predetermined time period from a current time toward a future time in a piece of music being played in a game, (ii) displays an operation instruction sign corresponding to each of the plurality of determined operation moments and an operation reference sign corresponding to the current time arranged in a layout along a time axis on a game screen, and (iii) produces a relative displacement between the operation reference sign and each operation instruction sign according to progress of time in the piece of music so that a location of each operation instruction sign coincides with a location of the operation reference sign at the moment along the time axis that the respective operation moment of the input device is expected; wherein the operation guiding device includes a motion guiding device that (i) instructs the player to perform a predetermined motion of the input device by displaying a motion instruction sign corresponding to a moment at which the player should carry out the predetermined motion of the input device, displayed in the layout along the time axis on the game screen, and (iii) produces a relative displacement between the motion instruction sign and the operation reference sign according to the progress of time in the piece of music so that a location of the motion instruction sign coincides with a location of the operation reference sign at the moment along the time axis that the predetermined motion is expected, wherein the predetermined motion defines a motion of the input device detected by the acceleration device between two positions located within the operational space. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A music game system comprising:
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an input device provided with at least one operation portion for imitating a stringed instrument, the input device being located within an operational space and including a body portion, a neck portion extending from the body portion, a head portion provided to a leading end of the neck portion; and
an acceleration device that can detect acceleration of the input device; anda display device that outputs and displays a game screen; an audio output device that outputs and plays back game sounds; a music composition data storage device that stores music composition data for playing back music; a music playback device that plays back the music from the audio output device based on the music composition data; a sequence data storage device that stores sequence data describing operation moments of the operation portion during the game; and an operation guiding device that (i) instructs operation of the input device to a player by determining a plurality of operation moments of the input device included in a predetermined time period from a current time toward a future time in a piece of music being played in a game, (ii) displays an operation instruction sign corresponding to each of the plurality of determined operation moments and an operation reference sign corresponding to the current time arranged in a layout along a time axis on a game screen, and (iii) produces a relative displacement between the operation reference sign and each operation instruction sign according to progress of time in the piece of music so that a location of each operation instruction sign coincides with a location of the operation reference sign at the moment along the time axis that the respective operation moment of the input device is expected; wherein the operation guiding device includes a motion guiding device that (i) instructs the player to perform a predetermined motion of the input device by displaying a motion instruction sign corresponding to a moment at which the player should carry out the predetermined motion of the input device, displayed in the layout along the time axis on the game screen, and (iii) produces a relative displacement between the motion instruction sign and the operation reference sign according to the progress of time in the piece of music so that a location of the motion instruction sign coincides with a location of the operation reference sign at the moment along the time axis that the predetermined motion is expected, wherein the predetermined motion defines a motion of the input device detected by the acceleration device between two positions located within the operational space. - View Dependent Claims (8, 9, 10, 11, 12, 13, 14)
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Specification