Projectile passing game systems
First Claim
1. A game system, comprising:
- a base game-playing structure;
at least two target surfaces each defining at least one target zone, the target surfaces being engageable with the base game-playing structure in one or more substantially vertical orientations and configured to receive passed projectiles, wherein each of the target surfaces depicts a different projectile-passing game to be played with the game system;
at least one sensor engaged with the base game-playing structure;
wherein the target zone is positioned at a location on the corresponding target surface which is aligned with the sensor when the corresponding target surface is engaged with the base game-playing structure, wherein the sensor is configured to detect the presence of a projectile at the target zone when the corresponding target surface is engaged with the base game-playing structure;
an electronic display configured to display the status of the game being played with the game system; and
an electronic controller configured to receive signals from the sensor and coupled to the electronic display to reflect the status of the game;
wherein the target zone is a target zone aperture sized to allow for passage of a projectile therethrough;
wherein the sensor is a passing sensor configured to detect if a projectile passes through the target zone aperture and send a signal to the electronic controller;
wherein the base game-playing structure includes a frame having a front side and a back side, wherein the passing sensor is a sensor pair comprising an emitter and a corresponding detector, with the emitter and detector being mounted to the frame between the front and back sides;
wherein the at least two target surfaces includes a first target surface on a first target panel engageable with the front side of the frame and a second target surface on a second target panel engageable with the back side of the frame.
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Accused Products
Abstract
A game system comprises a base game-playing structure and at least two target surfaces each defining at least one target zone and depicting different projectile-passing games. The target surfaces are engageable with the base game-playing structure in one or more substantially vertical orientations and configured to receive passed projectiles. The system also includes at least one sensor engaged with the base game-playing structure. The target zone is positioned at a location on the target surface which is aligned with the sensor. The sensor is configured to detect the presence of a projectile at the target zone. The system may also include an electronic display configured to display the status of the game being played with the game system, and an electronic controller configured to receive signals from the sensor and coupled to the electronic display to reflect the status of the game.
63 Citations
4 Claims
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1. A game system, comprising:
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a base game-playing structure; at least two target surfaces each defining at least one target zone, the target surfaces being engageable with the base game-playing structure in one or more substantially vertical orientations and configured to receive passed projectiles, wherein each of the target surfaces depicts a different projectile-passing game to be played with the game system; at least one sensor engaged with the base game-playing structure; wherein the target zone is positioned at a location on the corresponding target surface which is aligned with the sensor when the corresponding target surface is engaged with the base game-playing structure, wherein the sensor is configured to detect the presence of a projectile at the target zone when the corresponding target surface is engaged with the base game-playing structure; an electronic display configured to display the status of the game being played with the game system; and an electronic controller configured to receive signals from the sensor and coupled to the electronic display to reflect the status of the game; wherein the target zone is a target zone aperture sized to allow for passage of a projectile therethrough; wherein the sensor is a passing sensor configured to detect if a projectile passes through the target zone aperture and send a signal to the electronic controller; wherein the base game-playing structure includes a frame having a front side and a back side, wherein the passing sensor is a sensor pair comprising an emitter and a corresponding detector, with the emitter and detector being mounted to the frame between the front and back sides; wherein the at least two target surfaces includes a first target surface on a first target panel engageable with the front side of the frame and a second target surface on a second target panel engageable with the back side of the frame. - View Dependent Claims (2, 3, 4)
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Specification