Wagering game machine with wireless peripherals
First Claim
1. A computerized handheld wagering game device configured to connect to an audio chair on which a player holding the handheld game device sits, the audio chair including one or more audio speakers and a wireless controller configured to wirelessly receive game sounds for playback via the one or more audio speakers, the handheld game device comprising:
- a wireless communication interface;
at least one input device;
at least one display device;
one or more processors; and
at least one memory device storing instructions that, when executed by the one or more processors, cause the handheld game device to;
wirelessly connect to the audio chair via the wireless communication interface;
receive, in response to an input via the input device, a wager to initiate a wagering game;
display, on the display device, the wagering game; and
while displaying the wagering game on the display device, wirelessly convey one or more game sounds to the wireless controller of the audio chair for playback via the one or more speakers to the player.
11 Assignments
0 Petitions
Accused Products
Abstract
A wireless computerized wagering game system comprises a gaming module operable to present a wagering game on which monetary value can be wagered, and a wireless communications module operable to connect the wireless wagering game system to at least one wireless peripheral device. The wireless computerized wagering game is portable, is operable to couple to fixed and portable peripheral devices, and is operable to couple to user-provided and gaming establishment-provided peripherals in various embodiments.
32 Citations
25 Claims
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1. A computerized handheld wagering game device configured to connect to an audio chair on which a player holding the handheld game device sits, the audio chair including one or more audio speakers and a wireless controller configured to wirelessly receive game sounds for playback via the one or more audio speakers, the handheld game device comprising:
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a wireless communication interface; at least one input device; at least one display device; one or more processors; and at least one memory device storing instructions that, when executed by the one or more processors, cause the handheld game device to; wirelessly connect to the audio chair via the wireless communication interface; receive, in response to an input via the input device, a wager to initiate a wagering game; display, on the display device, the wagering game; and while displaying the wagering game on the display device, wirelessly convey one or more game sounds to the wireless controller of the audio chair for playback via the one or more speakers to the player. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A computer-implemented method of connecting a handheld wagering game device to an audio chair on which a player holding the handheld game device sits, the handheld game device including a wireless communication interface, an input device, and a display device, the audio chair including one or more audio speakers and a wireless controller configured to wirelessly receive game sounds for playback via the one or more audio speakers, the method comprising:
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wirelessly connecting the handheld game device to the audio chair via the wireless communication interface; receiving, in response to an input via the input device, a wager to initiate a wagering game; displaying, on the display device, the wagering game; and while displaying the wagering game on the display device, wirelessly conveying one or more game sounds to the wireless controller of the audio chair for playback via the one or more speakers to the player. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. A machine-readable, non-transitory medium with instructions stored thereon, the instructions, when executed by one or more processors, cause a handheld wagering game device to perform operations comprising:
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wirelessly connecting the handheld game device to an audio chair via a wireless communication interface of the handheld game device; receiving, in response to an input via an input device of the handheld game device, a wager to initiate a wagering game; displaying, on a display device of the handheld game device, the wagering game; and while displaying the wagering game on the display device, wirelessly conveying one or more game sounds to a wireless controller of the audio chair for playback to the player via one or more speakers in the audio chair. - View Dependent Claims (18, 19, 20, 21, 22, 23, 24)
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25. A gaming system, comprising:
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an audio chair including one or more audio speakers and a wireless controller configured to wirelessly receive game sounds for playback via the one or more audio speakers; and a computerized handheld wagering game device configured to connect to the audio chair on which a player holding the handheld game device sits, the handheld game device comprising; a wireless communication interface; at least one input device; at least one display device; one or more processors; and at least one memory device storing instructions that, when executed by the one or more processors, cause the handheld game device to; wirelessly connect to the audio chair via the wireless communication interface; receive, in response to an input via the input device, a wager to initiate a wagering game; display, on the display device, the wagering game; and while displaying the wagering game on the display device, wirelessly convey one or more game sounds to the wireless controller of the audio chair for playback via the one or more speakers to the player.
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Specification