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Gaming terminal network with a message director

  • US 8,414,397 B2
  • Filed: 07/29/2003
  • Issued: 04/09/2013
  • Est. Priority Date: 03/17/2003
  • Status: Active Grant
First Claim
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1. A method of communication in a gaming network having a central server linked to a plurality of gaming terminals, the method comprising:

  • receiving a primary event message in a routing queue of the central server from one of the plurality of gaming terminals;

    identifying, using an association data structure, a first application queue associated with a first application configured to process the primary event message, the association data structure implemented using a relational database and storing an association of the primary event message to at least the first application queue; and

    transmitting the received primary event message to the identified first application queue.

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