Methods and systems for improving play of a bonus game on a gaming machine and improving security within a gaming establishment
First Claim
1. A gaming machine comprising:
- an input device configured to receive an input from a user;
a first display device configured to display a primary game upon receiving the input;
a second multilayer display device configured to display a secondary game, wherein said multilayer display includes a foreground screen and a background screen, with at least a portion of one of said foreground screen and said background screen having a curved outer boundary and one of said foreground screen and said background screen configured to display an image of a wheel;
a controller configured to execute the primary and secondary games, wherein the secondary game is played after playing the primary game; and
a light barrier disposed between the foreground screen and the background screen extending from and in contact with the foreground screen to and in contact with the background screenwhereby light from or through an outer portion of the background screen will illuminate an outer portion of the foreground screen having a foreground image but will be prevented by the barrier from illuminating an inner portion of the foreground screen andlight from or through an inner portion of the background screen will illuminate an inner portion of the foreground screen but will be prevented by the barrier from illuminating the outer portion of the foreground screen having the foreground image.
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Accused Products
Abstract
Methods and Systems for improving play of a bonus game on a gaming machine and improving security within a gaming establishment are described. The systems include a gaming machine, which includes an input device that receives an input from a user. The gaming machine further includes a first display device that displays a primary game upon receiving the input, and a second display device including a multilayer display that displays a secondary game. The multilayer display includes a foreground screen and a background screen, with at least a portion of the foreground screen or the background screen being curved and the foreground screen or the background screen displays an image of a wheel. The gaming machine further includes a controller configured to execute the primary and secondary games. The secondary game is played after playing the primary game.
363 Citations
30 Claims
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1. A gaming machine comprising:
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an input device configured to receive an input from a user; a first display device configured to display a primary game upon receiving the input; a second multilayer display device configured to display a secondary game, wherein said multilayer display includes a foreground screen and a background screen, with at least a portion of one of said foreground screen and said background screen having a curved outer boundary and one of said foreground screen and said background screen configured to display an image of a wheel; a controller configured to execute the primary and secondary games, wherein the secondary game is played after playing the primary game; and a light barrier disposed between the foreground screen and the background screen extending from and in contact with the foreground screen to and in contact with the background screen whereby light from or through an outer portion of the background screen will illuminate an outer portion of the foreground screen having a foreground image but will be prevented by the barrier from illuminating an inner portion of the foreground screen and light from or through an inner portion of the background screen will illuminate an inner portion of the foreground screen but will be prevented by the barrier from illuminating the outer portion of the foreground screen having the foreground image. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A gaming method comprising:
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receiving, via an input device, an input from a user; displaying, via a first display device, a primary game upon receiving the input; displaying, via a second multilayer display device having a foreground screen and a background screen, a secondary game including an image of a wheel, wherein a portion of at least one of the foreground screen and the background screen has a curved outer boundary, whereby the secondary game is displayed by use of a light barrier disposed between the foreground screen and the background screen and extending from and in contact with the foreground screen to and in contact with the background screen whereby light from or through an outer portion of the background screen or from a light source surrounding the background screen will illuminate an outer portion of the foreground screen having a foreground image but will be prevented by the barrier from illuminating an inner portion of the foreground screen having the foreground image and light from or through an inner portion of the background screen will illuminate an inner portion of the foreground screen but will be prevented by the barrier from illuminating an outer portion of the foreground screen; and executing, by a controller, at least one of the primary game and the secondary game, wherein the secondary game is played after the primary game. - View Dependent Claims (16, 17, 18, 19)
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20. A gaming system comprising:
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a foreground screen configured to display a foreground image; a background screen configured to display a background image, wherein a portion of at least one of said foreground screen and said background screen is curved, and the foreground image or the background image includes an image of a wheel; a light barrier disposed between the foreground screen and the background screen extending from and in contact with the foreground screen to and in contact with the background screen whereby light from or through an outer portion of the background screen or from a light source surrounding the background screen will illuminate an outer portion of the foreground screen having a foreground image but will be prevented by the barrier from illuminating an inner portion of the foreground screen and light from or through an inner portion of the background screen will illuminate an inner portion of the foreground screen but will be prevented by the barrier from illuminating an outer portion of the foreground screen having the foreground image; and a controller configured to control the display of the foreground image and the background image after play of a primary game. - View Dependent Claims (21, 22, 23, 24, 25)
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26. A gaming method comprising:
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displaying, via a foreground screen, a foreground image; displaying, via a background screen, a background image, wherein a portion of at least one of the foreground screen and the background screen has a curved outer boundary, and the foreground image or the background image includes an image of a wheel; displaying an image of a primary game on a screen other than said background screen or said foreground screen; and displaying the foreground image and the background image if a winning outcome is achieved by playing the primary game by use of a light barrier disposed between the foreground screen and the background screen extending from and in contact with the foreground screen to and in contact with the background screen whereby light from or through an outer portion of the background screen or from a light source surrounding the background screen will illuminate an outer portion of the foreground screen but will be prevented by the barrier from illuminating an inner portion of the foreground screen and light from or through an inner portion of the background screen will illuminate an inner portion of the foreground screen but will be prevented by the barrier from illuminating an outer portion of the foreground screen; and wherein the foreground image and background image include images of a secondary game. - View Dependent Claims (27)
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28. A gaming machine comprising:
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an input device configured to receive an input from a user; a first display device configured to display a primary game upon receiving the input; a second multilayer display device configured to display a secondary game, wherein said multilayer display includes a foreground screen and a background screen smaller in diameter than the foreground screen, with at least a portion of one of said foreground screen and said background screen having a curved outer boundary and one of said foreground screen and said background screen configured to display an image of a wheel; a controller configured to execute the primary and secondary games, wherein the secondary game is played after playing the primary game; a light source configured to direct light toward the foreground screen and configured to surround the background screen; and a light barrier disposed between the foreground screen and the background screen extending from and in contact with the foreground screen to and in contact with the background screen whereby light from the light source surrounding the background screen will illuminate an outer portion of the foreground screen but will be prevented by the barrier from illuminating an inner portion of the foreground screen and light from the light source will be prevented by the barrier from illuminating the background screen. - View Dependent Claims (29, 30)
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Specification