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Networked computer system for communicating and operating in a virtual reality environment

  • US 8,429,245 B2
  • Filed: 09/08/2011
  • Issued: 04/23/2013
  • Est. Priority Date: 06/05/2001
  • Status: Expired due to Term
First Claim
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1. A method of locating a host within a virtual reality networked computer system, said method comprising the steps of:

  • receiving, at a first level server, a location request from a first host, the location request including a host name of a second host to locate and an identification of a user to locate;

    causing the first level server to transmit the location request to at least one second level server;

    causing the at least one second level server to transmit the location request to a plurality of other first level servers, each such transmission causing the recipient first level server to determine whether the host name of the second host or the identification of the user to locate is associated with any of the hosts of that recipient first level server while operating in a visit user home mode; and

    upon the determination that the host name of the second host to locate or the identification of the user is associated with one of the one or more first level servers;

    (a) facilitating the establishment of a network communication between said first host and said second host,(b) determining a location of the user to locate, and(c) enabling the user to communicate with at least one user of the first host via the established network communication.

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