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Game based on speed of play

  • US 8,439,739 B2
  • Filed: 08/18/2011
  • Issued: 05/14/2013
  • Est. Priority Date: 12/31/1997
  • Status: Expired due to Fees
First Claim
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1. A method of operating a gaming system, said method comprising:

  • causing at least one processor to execute a plurality of instructions to;

    (a) monitor a plurality of plays of a game, and(b) calculate a speed of game play for the plurality of plays of the game, said calculation being based on a number of plays per unit time; and

    causing the at least one processor to execute the plurality of instructions to employ a pay schedule for at least one subsequent play of the game based on the calculated speed of game play, wherein an average expected payout percentage defined by the employed pay schedule for the at least one subsequent play of the game is greater for a first speed of game play than for a second speed of game play, the first speed being greater than the second speed.

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