Haptic feedback sensations based on audio output from computer devices
First Claim
1. A method for triggering a haptic effect, comprising:
- receiving, by at least one processor, sound data;
applying, by the processor, a plurality of filters to the sound data, wherein the plurality of filters divide the sound data into a plurality of frequency ranges, and wherein the plurality of filters includes at least one bandpass filter;
analyzing, by the processor, at least two frequency ranges;
determining, by the processor, one or more sound features for each of the analyzed at least two frequency ranges; and
triggering, by the processor, at least a first haptic effect based on the determined one or more sound features for a first one of the at least two frequency ranges and at least a second haptic effect based on the determined one or more sound features for a second one of the at least two frequency ranges, wherein the first haptic effect is different than the second haptic effect.
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Accused Products
Abstract
Triggering haptic sensations based on sound output from a computer device. A portion of sound data is stored that is output to a user as audio from an application program running on a computer. The portion of sound data is analyzed using intelligent heuristics to extract at least one sound feature from the sound data. The execution of at least one haptic effect is triggered based on the sound feature, where the haptic effect is commanded to the haptic feedback device approximately correlated to the output of the portion of sound to the user as audio. The haptic effect causes a haptic sensation to be output to the user. Different haptic effects can be associated with different sound features, frequency ranges, amplitudes, etc.
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Citations
15 Claims
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1. A method for triggering a haptic effect, comprising:
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receiving, by at least one processor, sound data; applying, by the processor, a plurality of filters to the sound data, wherein the plurality of filters divide the sound data into a plurality of frequency ranges, and wherein the plurality of filters includes at least one bandpass filter; analyzing, by the processor, at least two frequency ranges; determining, by the processor, one or more sound features for each of the analyzed at least two frequency ranges; and triggering, by the processor, at least a first haptic effect based on the determined one or more sound features for a first one of the at least two frequency ranges and at least a second haptic effect based on the determined one or more sound features for a second one of the at least two frequency ranges, wherein the first haptic effect is different than the second haptic effect.
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2. A method for triggering a haptic effect, comprising:
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receiving, by at least one processor, sound data; analyzing, by the processor, a plurality of frequency ranges of the sound data, each frequency range of the sound data having a sound magnitude; generating, by the processor, an average of sound magnitudes for each frequency range of the plurality of frequency ranges of the sound data; determining, by the processor, one or more sound features from at least one frequency range of sound data; and triggering, by the processor, at least one haptic effect when the one or more sound features from the at least one frequency range of sound data have a sound magnitude above a threshold value from the average for the corresponding frequency range. - View Dependent Claims (3, 4)
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5. A method for triggering a haptic effect, comprising:
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receiving, by at least one processor, sound data; analyzing, by the processor, a first frequency range of the sound data and a second frequency range of the sound data; determining, by the processor, a first sound feature from the analyzed first frequency range of the sound data and a second sound feature from the analyzed second frequency range of the sound data; determining, by the processor, a difference in sound magnitude between the first sound feature and the second sound feature; and triggering, by the processor, at least one haptic effect when the difference in sound magnitude exceeds a threshold value, wherein the threshold value comprises an average of sound magnitudes for at least one frequency range of the first frequency range and the second frequency range of the sound data. - View Dependent Claims (6)
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7. A system for triggering a haptic effect, comprising:
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one or more processors configured to; receive sound data; apply a plurality of filters to the sound data, wherein the plurality of filters divide the sound data into a plurality of frequency ranges, and wherein the plurality of filters includes at least one bandpass filter; analyze at least two frequency ranges; determine one or more sound features based for each of the analyzed at least two frequency ranges; and trigger at least a first haptic effect based on the determined one or more sound features for a first one of the at least two frequency ranges and at least a second haptic effect based on the determined one or more sound features for a second one of the at least two frequency ranges, wherein the first haptic effect is different than the second haptic effect.
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8. A system for triggering a haptic effect, comprising:
- one or more processors configured to;
receive sound data; analyze a plurality of frequency ranges of the sound data, each frequency range of the sound data having a sound magnitude; generate an average of sound magnitudes for each frequency range of the plurality of frequency ranges of the sound data; determine one or more sound features from at least one frequency range of sound data; and trigger at least one haptic effect when the one or more sound features from the at least one frequency range of sound data have a sound magnitude above a threshold value from the average for the corresponding frequency range. - View Dependent Claims (9, 10)
- one or more processors configured to;
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11. A system for triggering a haptic effect, comprising:
- one or more processors configured to;
receive sound data; analyze a first frequency range of the sound data and a second frequency range of the sound data; determine a first sound feature from the analyzed first frequency range of the sound data and a second sound feature from the analyzed second frequency range of the sound data; determine a difference in sound magnitude between the first sound feature and the second sound feature; and trigger at least one haptic effect when the difference in sound magnitude exceeds a threshold value, wherein the threshold value comprises an average of sound magnitudes for at least one frequency range of the first frequency range and the second frequency range of the sound data. - View Dependent Claims (12)
- one or more processors configured to;
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13. A non-transitory computer readable medium encoded with a computer program comprising instructions that cause a processor to trigger a haptic effect, the triggering comprising:
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receiving sound data; applying a plurality of filters to the sound data, wherein the plurality of filters divide the sound data into a plurality of frequency ranges, and wherein the plurality of filters includes at least one bandpass filter; analyzing at least two frequency ranges; determining one or more sound features for each of the analyzed at least two frequency ranges; and triggering at least a first haptic effect based on the determined one or more sound features for a first one of the at least two frequency ranges and at least a second haptic effect based on the determined one or more sound features for a second one of the at least two frequency ranges, wherein the first haptic effect is different than the second haptic effect.
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14. A non-transitory computer readable medium encoded with a computer program comprising instructions that cause a processor to trigger a haptic effect, the triggering comprising:
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receiving sound data; analyzing a plurality of frequency ranges of the sound data, each frequency range of the sound data having a sound magnitude; generating an average of sound magnitudes for each frequency range of the plurality of frequency ranges of the sound data; determining one or more sound features from at least one frequency range of sound data; and triggering at least one haptic effect when the one or more sound features from the at least one frequency range of sound data have a sound magnitude above a threshold value from the average for the corresponding frequency range.
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15. A non-transitory computer readable medium encoded with a computer program comprising instructions that cause a processor to trigger a haptic effect, the triggering comprising:
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receiving sound data; analyzing a first frequency range of the sound data and a second frequency range of the sound data; determining a first sound feature from the analyzed first frequency range of the sound data and a second sound feature from the analyzed second frequency range of the sound data; determining a difference in sound magnitude between the first sound feature and the second sound feature; and triggering at least one haptic effect when the difference in sound magnitude exceeds a threshold value, wherein the threshold value comprises an average of sound magnitudes for at least one frequency range of the first frequency range and the second frequency range of the sound data.
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Specification