Gaming system having multiple gaming machines which provide bonus awards
First Claim
1. A gaming system comprisinga plurality of gaming machines;
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(a) determine if a bonus event will occur; and
(b) if the bonus event is determined to occur;
(i) determine a multiplier component, wherein said multiplier component is based, least in part, on;
(A) an average expected payout of the bonus event, and(B) an accumulated amount in an accumulated wager pool,wherein said accumulated wager pool is based on any wagers placed on the gaming machines;
(ii) select one of the gaming machines; and
(iii) send a signal to the selected gaming machine to cause the selected gaming machine to determine and display a bonus award, wherein the bonus award is determined based on said determined multiplier component and a value component.
1 Assignment
0 Petitions
Accused Products
Abstract
A gaming system including a central server linked to a plurality of gaming machines and a plurality of bonus awards. The central server monitors wagers on the gaming machines. Based at least in part on the wagers the central server determines when bonus events will occur and which gaming machine(s) will provide the bonus awards. In one embodiment, the central server determines which gaming machine will provide a primary bonus award and any secondary bonus awards. In one embodiment, the number of secondary bonus awards is determined based on the number of active gaming machines. The selected gaming machine then determines a component of or the amount of the bonus award to be provided to the gaming machine selected by the central server.
744 Citations
33 Claims
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1. A gaming system comprising
a plurality of gaming machines; - and
a controller configured to communicate with said gaming machines, wherein the controller is programmed to; (a) determine if a bonus event will occur; and (b) if the bonus event is determined to occur; (i) determine a multiplier component, wherein said multiplier component is based, least in part, on; (A) an average expected payout of the bonus event, and (B) an accumulated amount in an accumulated wager pool, wherein said accumulated wager pool is based on any wagers placed on the gaming machines; (ii) select one of the gaming machines; and (iii) send a signal to the selected gaming machine to cause the selected gaming machine to determine and display a bonus award, wherein the bonus award is determined based on said determined multiplier component and a value component. - View Dependent Claims (2, 3)
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4. A gaming system comprising
a plurality of gaming machines; - and
a controller configured to communicate with said gaming machines, wherein the controller is programmed, for at least one bonus event, to; (a) determine if the bonus event will occur; and (b) if the bonus event is determined to occur; (i) determine a quantity of said gaming machines, wherein the quantity may be one of said gaming machines, a plurality of said gaming machines or all of said gaming machines; (ii) determine a multiplier component, wherein said multiplier component is based on the determined quantity of said gaming machines and an accumulated amount in an accumulated wager pool, said accumulated wager pool based on any wagers placed on the gaming machines; (iii) select the determined quantity of said gaming machines; and (iv) send a signal to each of the selected gaming machines to cause each of the selected gaming machines to determine and display a bonus award, wherein the bonus award is determined based on said determined multiplier component and a value component. - View Dependent Claims (5, 6, 7)
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8. A method of operating a gaming system, said method comprising
(a) determining if a bonus event will occur; - and
(b) if the bonus event is determined to occur; (i) determining a multiplier component, wherein said multiplier component is based, least in part, on; (A) an average expected payout of the bonus event, and (B) an accumulated amount in an accumulated wager pool, wherein said accumulated wager pool is based on any wagers placed on a plurality of gaming machines; (ii) selecting one of the gaming machines; and (iii) sending a signal to the selected gaming machine to cause the selected gaming machine to determine and display a bonus award, wherein the bonus award is determined based on said determined multiplier component and a value component. - View Dependent Claims (9, 10, 11, 12)
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13. A method of operating a gaming system, said method comprising
(a) determining if at least one bonus event will occur; - and
(b) if the bonus event is determined to occur; (i) determining a quantity of a plurality of gaming machines, wherein the quantity may be one of said gaming machines, a plurality of said gaming machines or all of said gaming machines; (ii) determining a multiplier component, wherein said multiplier component is based on the determined quantity of said gaming machines and an accumulated amount in an accumulated wager pool, said accumulated wager pool based on any wagers placed on the gaming machines; (iii) selecting the determined quantity of said gaming machines; and (iv) sending a signal to each of the selected gaming machines to cause each of the selected gaming machines to determine and display a bonus award, wherein the bonus award is determined based on said determined multiplier component and a value component. - View Dependent Claims (14, 15, 16, 17, 18)
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19. A gaming system comprising:
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a plurality of gaming devices, each gaming device including; at least one gaming device processor, at least one input device, at least one display device, and at least one memory device; and at least one controller configured to communicate with the plurality of gaming devices, said at least one controller and said plurality of gaming devices configured to operate to; (a) for each of the plurality of gaming devices; (i) enable a player to place a wager on a play of a primary game, (ii) determine, based at least in part on the placed wager, a bonus event multiplier amount, (iii) display the determined bonus event multiplier amount, (iv) generate one of a plurality of different primary game outcomes, (v) display the generated primary game outcome, and (vi) display any award associated with the generated primary game outcome; (b) determine if a bonus event will occur; and (c) if the determination is that the bonus event will occur; (i) determine a bonus event value component, said bonus event value component being determined independent of any of the primary game outcomes generated in any plays of any of the primary games of any of the gaming devices, and (ii) for at least one of the plurality of gaming devices; (A) determine a bonus event award by modifying the determined bonus event value component with the bonus event multiplier amount determined for that gaming device, and (B) display the determined bonus event award. - View Dependent Claims (20, 21, 22, 23, 24, 25)
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26. A gaming system comprising:
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a plurality of gaming devices, each gaming device including; at least one gaming device processor, at least one input device, at least one display device, and at least one memory device; and at least one controller configured to communicate with the plurality of gaming devices, said at least one controller and said plurality of gaming devices configured to operate to; (a) for a first one of the gaming devices; (i) enable a player to place one of a plurality of different wagers on a play of a first primary game, (ii) determine a first bonus event multiplier amount, said first bonus event multiplier amount determined, at least in part, based on the placement of a first one of the wagers, (iii) display the determined first bonus event multiplier amount, (iv) generate one of a plurality of different primary game outcomes, (v) display the generated primary game outcome, and (vi) display any award associated with the generated primary game outcome; (b) for a second, different one of the gaming devices; (i) enable a player to place one of the plurality of different wagers on a play of a second primary game, (ii) determine a second, different bonus event multiplier amount, said second bonus event multiplier amount determined, at least in part, based on the placement of a second, different one of the wagers, (iii) display the determined second bonus event multiplier amount, (iv) generate one of the plurality of different primary game outcomes, (v) display the generated primary game outcome, and (vi) display any award associated with the generated primary game outcome; (c) determine if a bonus event will occur; and (d) if the determination is that the bonus event will occur; (i) determine a bonus event value component, said bonus event value component being determined independent of any of the primary game outcomes generated in any plays of any of the primary games of any of the gaming devices, (ii) for the first one of the plurality of gaming devices; (A) determine a first bonus event award by modifying the determined bonus event value component with the first bonus event multiplier amount determined for said first one of the gaming devices, and (B) display the determined first bonus event award, and (iii) for the second one of the plurality of gaming devices; (A) determine a second, different bonus event award by modifying the determined bonus event value component with the second bonus event multiplier amount determined for said second one of the gaming devices, and (B) display the determined second bonus event award. - View Dependent Claims (27, 28, 29, 30, 31, 32)
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33. A gaming system comprising
a plurality of gaming devices, each gaming device including: -
at least one gaming device processor, at least one input device, at least one display device, and at least one memory device which stores a plurality of instructions, which when executed by the at least one processor cause the at least one processor to operate with the at least one display device and the at least one input device to display a primary game operable upon a wager placed by a player; and at least one controller configured to communicate with the plurality of gaming devices, said at least one controller and said plurality of gaming devices configured to operate to; (a) determine that a bonus event will occur; and (b) after determining that the bonus event will occur, for at least one of the gaming devices; (i) determine a bonus event award based on; (A) a first component which is determined based, at least in part, on the wager placed by the player of said gaming device, and (B) a second component which is determined independent of any primary game outcomes generated in any plays of any of the primary games of any of the gaming devices, and determined independent of the wager placed by the player of said gaming device, and (ii) display the determined bonus event award.
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Specification