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Apparatus and methods for wrapping texture onto the surface of a virtual object

  • US 8,456,484 B2
  • Filed: 05/07/2012
  • Issued: 06/04/2013
  • Est. Priority Date: 12/10/2003
  • Status: Expired due to Term
First Claim
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1. A non-transitory computer-readable medium, wherein the computer-readable medium stores instructions that, when executed by a processor, cause the processor to:

  • identify an arbitrarily-shaped user-defined region of a surface of a three-dimensional virtual object, wherein a boundary of the user-defined region includes one or more curved sections;

    for each location of a plurality of locations within the user-defined region;

    map the respective location to a corresponding location in a texture, andassign to the respective location a graphical value associated with the corresponding location; and

    provide, for graphical rendering in a display area of a user device, information comprising at least a portion of the three-dimensional virtual object, whereinthe portion of the three-dimensional virtual object comprises the user-defined region, andthe portion of the three-dimensional virtual object has the texture applied thereon.

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