Method and apparatus for managing hotel transactions from a gaming device
First Claim
Patent Images
1. A method comprising:
- receiving a player identifier at a gaming device, the player identifier being associated with a player;
accessing a schedule associated with the player identifier;
retrieving information related to at least one scheduled non-gaming event on said schedule; and
without receiving a request from the player, automatically providing the player an offer associated with a period of time on said schedule for which no event is scheduled.
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Accused Products
Abstract
A customer may be permitted to use a gaming device such as a slot machine to manage various transactions related to a hotel, such as checking in and/or checking out of the customer'"'"'s room at the hotel. A customer may receive a benefit in exchange for using a gaming device for a transaction.
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Citations
15 Claims
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1. A method comprising:
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receiving a player identifier at a gaming device, the player identifier being associated with a player; accessing a schedule associated with the player identifier; retrieving information related to at least one scheduled non-gaming event on said schedule; and without receiving a request from the player, automatically providing the player an offer associated with a period of time on said schedule for which no event is scheduled. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 12, 13)
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10. An apparatus comprising:
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at least one processor; at least one input device; and at least one memory device storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one input device to; receive a player identifier at a gaming device, the player identifier being associated with a player; access a schedule associated with the player identifier; retrieve information related to at least one scheduled non-gaming event on said schedule; and without receiving a request from the player, automatically provide the player an offer associated with a period of time on said schedule for which no event is scheduled. - View Dependent Claims (14)
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11. A non-transitory computer readable medium storing a plurality of instructions which, when executed by a processor, cause the processor to:
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receive a player identifier at a gaming device, the player identifier being associated with a player; access a schedule associated with the player identifier; retrieve information related to at least one scheduled non-gaming event on said schedule; and without receiving a request from the player, automatically provide the player an offer associated with a period of time on said schedule for which no event is scheduled. - View Dependent Claims (15)
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Specification