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Geocaching games having virtual prizes awarded in an associated video game and related methods and computer program products

  • US 8,485,878 B2
  • Filed: 01/05/2007
  • Issued: 07/16/2013
  • Est. Priority Date: 01/05/2007
  • Status: Active Grant
First Claim
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1. A method of implementing a game, the method comprising:

  • providing information regarding a location of a respective one of a plurality of waypoints to a player of the game via a processor;

    confirming that the player of the game physically arrived at the respective one of the plurality of waypoints via the processor, comprising receiving a message from the player transmitted over a location-capable wireless device, wherein the message includes information as to a current location of the location-capable wireless device;

    displaying to the player via the wireless device items in a virtual cache associated with the respective one of the plurality of waypoints, wherein the player is allowed to remove a first item from the virtual cache and deposit the first item in a virtual depository, and wherein the player is allowed to move a second item from the virtual cache to another virtual cache associated with another of the plurality of waypoints to make it more complicated for other players to acquire the second item, wherein the virtual cache and the another virtual cache are accessed through a video game aspect of the game, wherein each player of the game has their own respective virtual depository, and wherein each player of the game is competing to complete their own set of virtual objects;

    displaying to the player via the wireless device a logbook that contains information regarding other players who had successfully made their way to the waypoint, and wherein the player can write an entry into the logbook via the wireless device;

    awarding the player a virtual prize after the confirming that the player physically arrived at all of the respective waypoints, the waypoint, wherein the virtual prize is associated with the video game and comprises points in the video game, and wherein the points are awarded based on a time that the player is confirmed as being physically present at the waypoint as compared to respective times that other players of the game are confirmed as being physically present at the waypoint, on a time it took the player to arrive at the waypoint after the providing of the information regarding the location of the waypoint, and on an order the player arrived at the waypoint with respect to the other players, wherein the awarding of the player the virtual prize is performed by the processor.

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