Electronic gaming platform having object oriented remote control
First Claim
1. A distributed gaming program for a gaming system having main console coupled to a main monitor and a terminal coupled to a terminal monitor, the gaming program comprising:
- a board server having executable instructions that, when executed by the main console, causes the main console to perform the tasks comprising;
send display information to the main monitor;
manage user input at the main console; and
,handle wireless communication between the main console and the terminal;
a terminal server having executable instructions that, when executed by the terminal, causes the terminal to perform the tasks comprising;
associate a user with the terminal;
wirelessly connect and communicate with the main console;
receive user input and communicate the user input to the main console; and
,selectively operate the terminal in one of a game terminal mode enabling playing a game or a remote controller mode enabling controlling of the main console.
0 Assignments
0 Petitions
Accused Products
Abstract
Electronic gaming system with main monitor displaying public part of game and several terminals, each operating in gaming or controller mode. In gaming mode the terminal displays private parts of the game to user, and user'"'"'s actions control object on terminal. In controller mode, main display is replicated on terminal display, and user'"'"'s actions on private terminal are replicated on main display. Example, moving tile on the terminal will send “move tile” to move the same tile on the main monitor and all other terminals. The terminals support zoom and board shift to access any part of the bigger board. It also supports store and forward functions, enabling user to prepare next move privately before sending to main monitor. When the terminal is in controller mode, its processor may constantly synchronize the view of the terminal with the main monitor.
-
Citations
21 Claims
-
1. A distributed gaming program for a gaming system having main console coupled to a main monitor and a terminal coupled to a terminal monitor, the gaming program comprising:
-
a board server having executable instructions that, when executed by the main console, causes the main console to perform the tasks comprising; send display information to the main monitor; manage user input at the main console; and
,handle wireless communication between the main console and the terminal; a terminal server having executable instructions that, when executed by the terminal, causes the terminal to perform the tasks comprising; associate a user with the terminal; wirelessly connect and communicate with the main console; receive user input and communicate the user input to the main console; and
,selectively operate the terminal in one of a game terminal mode enabling playing a game or a remote controller mode enabling controlling of the main console. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
-
-
21. A distributed gaming program for a gaming system having main console coupled to a main monitor and a plurality of terminals, each terminal having a terminal monitor, the gaming program comprising:
-
a board server having executable instructions that, when executed by the main console, causes the main console to perform the tasks comprising; send display information to the main monitor; manage user input at the main console; and
,handle wireless communication between the main console and each of the plurality of terminals; a plurality of terminal servers, each having executable instructions that, when executed by the corresponding terminal, causes the corresponding terminal to perform the tasks comprising; associate a user with the terminal; wirelessly connect and communicate with the main console; receive user input and communicate the user input to the main console; and
,selectively operate the terminal in one of a game terminal mode enabling playing a game or a remote controller mode enabling controlling of the main console, wherein when the terminal is in the remote controller mode the display information of the main monitor is replicated on the terminal monitor and a user'"'"'s action on the terminal monitor is replicated on the main monitor.
-
Specification