Casino games
First Claim
1. A non-transitory computer readable medium for storing a computer program used by a computer, the computer program executed by the computer to generate a game including betting, the computer readable medium comprising:
- computer code for generating the game wherein the game is played between at least one live player and at least one virtual player;
computer code for receiving one or more bets from the live player related to a play of the game;
computer code for determining one or more bets from the virtual player related to the play of the game;
computer code for determining behavioral information associated with the virtual player wherein the behavioral information is conveyed to the live player via a virtual character associated with the virtual player;
computer code for outputting the behavioral information via an output mechanism wherein the behavioral information when correctly interpreted by the live player increases a live player'"'"'s chance of winning the game played against the virtual player; and
computer code for determining a winner of the game wherein the live player receives an award for winning the game.
3 Assignments
0 Petitions
Accused Products
Abstract
Apparatus and methods related to multi-player casino games are described. An electronic gaming device is provided that allows a live player to compete against a virtual player in a multi-player wager-based game. The electronic gaming device can comprise a multi-player game engine that does not distinguish between virtual players and live players. The electronic gaming device can be configured to simulate the decision making of a virtual player and associated behaviors of the virtual player during game play. In some instances, the simulated behaviors of the virtual player output at the electronic gaming device can be learned by a live player so that the live player can make better or more advantageous game play decisions. The simulated behaviors of the virtual player can be conveyed to the live player via visual images, such as simulated facial expressions of the virtual player.
105 Citations
23 Claims
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1. A non-transitory computer readable medium for storing a computer program used by a computer, the computer program executed by the computer to generate a game including betting, the computer readable medium comprising:
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computer code for generating the game wherein the game is played between at least one live player and at least one virtual player; computer code for receiving one or more bets from the live player related to a play of the game; computer code for determining one or more bets from the virtual player related to the play of the game; computer code for determining behavioral information associated with the virtual player wherein the behavioral information is conveyed to the live player via a virtual character associated with the virtual player; computer code for outputting the behavioral information via an output mechanism wherein the behavioral information when correctly interpreted by the live player increases a live player'"'"'s chance of winning the game played against the virtual player; and computer code for determining a winner of the game wherein the live player receives an award for winning the game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
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21. An electronic device configured to generate a game including betting, the electronic device comprising:
a controller, including a processor and a memory, the controller configured to
1) generate the game wherein the game is played between at least one live player and at least one virtual player;
2) receive one or more bets from the live player related to a play of the game;
3) determine one or more bets from the virtual player related to the play of the game;
4) determine behavioral information associated with the virtual player wherein the behavioral information is conveyed to the live player via a virtual character associated with the virtual player;
5) outputting the behavioral information to an output mechanism wherein the behavioral information when correctly interpreted by the live player increases a live player'"'"'s chance of winning the game played against the virtual player; and
6) to determine a winner of the game wherein the live player receives an award for winning the game.- View Dependent Claims (22, 23)
Specification