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Method, apparatus, and program product for presenting gaming results through inverse symbol logic

  • US 8,500,545 B2
  • Filed: 01/23/2012
  • Issued: 08/06/2013
  • Est. Priority Date: 09/12/2005
  • Status: Active Grant
First Claim
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1. A method for conducting a wagering game on an electronic player station, the method including:

  • (a) responsive to a player input, displaying a first subset of game symbols in a symbol arrangement including a number of individual symbol locations, the first subset of game symbols being displayed on an electronic display system associated with the electronic player station, and being selected from a set of potential game symbols including a target symbol;

    (b) awarding a symbol pattern award for any symbol pattern included in the first subset of game symbols which is defined as an award-winning pattern in a paytable of symbol patterns for the wagering game;

    (c) if the first subset of game symbols does not include the target symbol, awarding a first award based on the absence of the target symbol, the first award being separate from the symbol pattern award;

    (d) if the first subset of game symbols includes the target symbol, replacing the first subset of game symbols to display a second subset of game symbols in the symbol arrangement, the second subset of game symbols being selected from the set of potential game symbols; and

    (e) if the second subset of game symbols does not include the target symbol, awarding a second award based on the absence of the target symbol, the second award being separate from the symbol pattern award and having a value different from a value of the first award.

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