Input device and game device provided therewith
First Claim
Patent Images
1. An input device imitating a stringed musical instrument having a first end, a second end, and being located in an operational space, comprising:
- an operation portion that is operated during play while held by a player and being located between the first end and the second end;
an acceleration detecting device that is provided on one side of the operation portion configured to detect acceleration;
a vibration generating device that is provided on the other side of the operation portion configured to generate a vibration to implement a vibrato operation of the input device, the one side of the operation portion being between the operation portion and the first end of the input device, the other side of the operation portion being between the operation portion and the second end of the input device, in use, the operation portion providing a buffering function to dampen vibrations generated by the vibration generating device at the acceleration detecting device when the operation portion is held by the player; and
a determining device that determines duration of a predetermined motion based on a detection result of the acceleration detecting device;
wherein the vibration generating device generates the vibration having a duration determined as a function of the duration of the predetermined motion determined by the determining device; and
wherein the predetermined motion is a motion of the input device detected by the acceleration device between two positions located within the operational space.
1 Assignment
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Accused Products
Abstract
An input device is provided which can be caused to function as an output device as well. A game guitar controller (10) comprises: a set of fret buttons (37R-37P) each of which is operated in a state held by a player during a play; a triaxial acceleration sensor (40) that is provided on one of the two sides of the set of fret buttons (37R-37P) and that can detect accelerations; and a vibration motor (41) that is provided on the other of the two sides of the set of fret buttons (37R-37P) and that can generate vibrations.
18 Citations
7 Claims
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1. An input device imitating a stringed musical instrument having a first end, a second end, and being located in an operational space, comprising:
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an operation portion that is operated during play while held by a player and being located between the first end and the second end; an acceleration detecting device that is provided on one side of the operation portion configured to detect acceleration; a vibration generating device that is provided on the other side of the operation portion configured to generate a vibration to implement a vibrato operation of the input device, the one side of the operation portion being between the operation portion and the first end of the input device, the other side of the operation portion being between the operation portion and the second end of the input device, in use, the operation portion providing a buffering function to dampen vibrations generated by the vibration generating device at the acceleration detecting device when the operation portion is held by the player; and a determining device that determines duration of a predetermined motion based on a detection result of the acceleration detecting device; wherein the vibration generating device generates the vibration having a duration determined as a function of the duration of the predetermined motion determined by the determining device; and wherein the predetermined motion is a motion of the input device detected by the acceleration device between two positions located within the operational space. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A game device comprising:
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an input device imitating a stringed musical instrument having a first end, a second end and being located in an operational space, the input device including an operation portion, an acceleration portion, and a vibration generating device, the operation portion is operated during play of a game while held by a player and being located between the first end and the second end, the acceleration detecting device being provided on one side of the operation portion configured to detect acceleration, and the vibration generating device being provided on the other side of the operation portion configured to generate a vibration to implement a vibrato operation of the input device, the one side of the operation portion being between the operation portion and the first end of the input device, the other side of the operation portion being between the operation portion and the second end of the input device; a control unit that controls the operation of the vibration generating device; wherein, the control unit controls the operation of the vibration generating device based on a signal that the acceleration detecting device outputs, and in use, the operation portion of the input device provides a buffering function to dampen vibrations generated by the vibration generating device at the acceleration detecting device when the operation portion is held by the player; and a determining device that determines duration of a predetermined motion based on a detection result of the acceleration detecting device; wherein the vibration generating device generates the vibration having a duration determined as a function of the duration of the predetermined motion; and wherein the predetermined motion is a motion of the input device detected by the acceleration device between two positions located within the operational space.
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Specification