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Method and apparatus for visualizing and interactively manipulating profile data

  • US 8,502,822 B2
  • Filed: 07/31/2009
  • Issued: 08/06/2013
  • Est. Priority Date: 09/30/2008
  • Status: Active Grant
First Claim
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1. For use with a video game console of a type that is responsive to a handheld controller input to execute a video game program and provide interactive animated displays, a method of collecting and transforming profile data of performance measurements from the video game program and visualizing and interactively manipulating the transformed data to visually present a dynamic behavior of the video game program that shows correlation of impacts that functions have on performance of the executing video game program, the method comprising:

  • collecting the profile data;

    displaying, by a profile analyzer, a list of one or more functions of the video game program in a Functions List window of a display device based on the profile data, each displayed function in the Functions List window being user selectable, the profile analyzer being implemented at least in part in hardware;

    receiving user input selecting a function from the Functions List window; and

    displaying, by the profile analyzer, a function graph of the selected function in a Function Graph window of the display device based on the profile data,wherein the Function Graph and the Functions List windows are separate windows and are simultaneously displayed on the display device, andwherein the function graph includes a data line and a highlight band tracking the data line, the data line representing a graph of instantaneous performance values of the selected function, a thickness of the highlight band representing a margin of error of the selected function, and the highlight band being simultaneously displayed with and surrounding the data line.

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