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System and method for simulating placement of a virtual object relative to real world objects

  • US 8,502,835 B1
  • Filed: 09/02/2010
  • Issued: 08/06/2013
  • Est. Priority Date: 09/02/2009
  • Status: Active Grant
First Claim
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1. A computer-implemented method for virtually placing a virtual object in the real world based on physical location and tagging, comprising:

  • maintaining a set of virtual objects in an actions database on a mobile computing device, each virtual object comprising an action associated with predetermined pairings of an identifier and coordinates for one or more physical locations;

    maintaining a set of real world object models in an objects database on the mobile computing device, each real world object model comprising a three-dimensional model;

    tracking a physical location of the mobile computing device and concurrently identifying an identification tag within range of the mobile computing device;

    pairing the physical location of the mobile computing device and the identification tag;

    evaluating the paired mobile computing device'"'"'s physical location and the identification tag respectively against the predetermined pairings of coordinates and identifiers for the virtual objects in the actions database;

    identifying at least one pairing of coordinates and identifiers that match the physical location and the identification tag; and

    completing the action associated with the correspondingly matched virtual object, comprising;

    evaluating the coordinates of the matched virtual object stored in the actions database against coordinates of the real world object models in the objects database;

    rendering the virtual object based on any such real world object models located within a vicinity of the mobile computing device; and

    performing the action using the mobile computing device.

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