Gaming system, gaming device, and method providing advertising messages to players based on a determination of a positive winning gaming session
First Claim
Patent Images
1. A gaming system comprising:
- at least one display device;
at least one input device;
at least one processor; and
at least one memory device storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to;
(a) monitor a plurality of plays of at least one wagering game that occur during a designated period, each of the monitored plurality of plays resulting in one or more of a plurality of different outcomes;
(b) upon conclusion of the designated period, determine whether a player of the monitored plurality of plays had a positive winning gaming session based, at least in part, on the cumulative outcomes of the monitored plurality of plays; and
(c) if the player had a positive winning gaming session, provide at least one advertising message.
1 Assignment
0 Petitions
Accused Products
Abstract
A gaming system, gaming device, and method providing advertising messages to players based on a determination of a positive winning gaming session. In one embodiment, the gaming system monitors a plurality of plays of at least one wagering game during a designated period. At the end of the designated period, the gaming system determines whether a player of the monitored plays had a positive winning gaming session. If the player had a positive winning gaming session, the gaming system provides at least one advertising message to the player.
-
Citations
41 Claims
-
1. A gaming system comprising:
-
at least one display device; at least one input device; at least one processor; and at least one memory device storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to; (a) monitor a plurality of plays of at least one wagering game that occur during a designated period, each of the monitored plurality of plays resulting in one or more of a plurality of different outcomes; (b) upon conclusion of the designated period, determine whether a player of the monitored plurality of plays had a positive winning gaming session based, at least in part, on the cumulative outcomes of the monitored plurality of plays; and (c) if the player had a positive winning gaming session, provide at least one advertising message. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
-
-
14. A method of operating a gaming system, said method comprising:
-
(a) causing at least one processor to execute a plurality of instructions stored in at least one memory device to monitor a plurality of plays of at least one wagering game that occur during a designated period, each of the monitored plurality of plays resulting in one or more of a plurality of different outcomes; (b) causing the at least one processor to execute the plurality of instructions to, upon conclusion of the designated period, determine whether a player of the monitored plurality of plays had a positive winning gaming session based, at least in part, on the cumulative outcomes of the monitored plurality of plays; and (c) if the player had a positive winning gaming session, causing the at least one processor to execute the plurality of instructions to provide at least one advertising message. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28)
-
-
29. A non-transitory computer readable medium including a plurality of instructions which, when executed by at least one processor, cause the at least one processor to:
-
(a) monitor a plurality of plays of at least one wagering game that occur during a designated period, each of the monitored plurality of plays resulting in one or more of a plurality of different outcomes; (b) upon conclusion of the designated period, determine whether a player of the monitored plurality of plays had a positive winning gaming session based, at least in part, on the cumulative outcomes of the monitored plurality of plays; and (c) if the player had a positive winning gaming session, provide at least one advertising message. - View Dependent Claims (30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41)
-
Specification