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Effects framework for GUI components

  • US 8,510,662 B1
  • Filed: 06/26/2006
  • Issued: 08/13/2013
  • Est. Priority Date: 06/27/2005
  • Status: Active Grant
First Claim
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1. A method for rendering effects of graphical components of a graphical user interface (GUI), comprising:

  • identifying a graphical component of the GUI, the identified graphical component having a start state and a defined end state, wherein the graphical component is a GUI widget;

    accessing an effects engine for each transition state of the identified graphical component when the identified graphical component transitions between the first state and the end state, the accessing being in response to one or more timer initiated calls received by the effects engine, wherein the identified graphical component undergoes one or more transition states, and each transition state is determined by the identified graphical component and the start state and the defined end state of the identified graphical component; and

    assigning the rendering of each transition state to an animation layer, the animation layer storing each transition state change for display on the transition panel; and

    assigning data associated with the end state to a container layer, wherein state changes in the animation layer proceed until the state changes in the animation layer match the end state in the container layer, and wherein the animation layer and the container layer are separate buffers.

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