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Method of randomly and dynamically checking configuration integrity of a gaming system

  • US 8,543,837 B2
  • Filed: 12/20/2011
  • Issued: 09/24/2013
  • Est. Priority Date: 09/13/2006
  • Status: Active Grant
First Claim
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1. A method of performing a system configuration integrity check, comprising:

  • in a host, maintaining a database of expected system configurations of one or more remote systems;

    in the host, randomly and dynamically generating an executable module containing one or more algorithms that are configured to generate a unique signature of a state of a system configuration of a particular remote system, wherein the one or more algorithms are randomly selected from an algorithm database containing a plurality of hashing and verification functions;

    sending the executable module to the particular remote system;

    in the particular remote system, executing the executable module so as to generate the unique signature of the state of the system configuration of the particular remote system;

    returning the unique signature to the host and deleting the executable module from the particular remote system;

    in the host, generating a unique signature of the state of the expected system configuration associated with the particular remote system maintained on the database using the same one or more algorithms contained in the executable module; and

    in the host, comparing the unique signature returned from the particular remote system with the unique signature generated locally at the host, and generating an error condition if the unique signatures do not match.

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